3 hours ago, RStan said:I've considered something like a new age Dengaroo/Inaldratanni
Dengar: Title, Attanni Mindlink, Maul, _____ 49pts
Manaroo: Inspiring Recruit, ______ 28 pts
Inaldra: Light Scyk, Attanni Mindlink 14 pts
You got 9 pts to fill in the blanks. Use Manaroo as a "lead blocker or close "wingman" to guard Dengar's Rng 1 flanks. Manaroo can even just focus action and send it to Dengar at rng 1 so he has 2-3 focus tokens depending on his action. So far with the 9 pts, I'd give Dengar Countermeasures/Scavenging Crane (5pts), and then Feedback Array on Manaroo (2 pts) leaving 2 points to fill out Manaroo's EPT and Mod slots. Not sure if it's too much combo to pull off or if it can work.
I don't know if I want to start putting Maul stress on Inalda (no reason to lock her into Greens unnecessarily), and because of Mindlink, if someone like Asajj can stress Inaldra before Dengar shoots, that'll shut down Maul. Particularly when combined with Attanni and it's stress mechanics, I think K4 Security Droid is going to be a lot better than Maul.
In which case, I'd run Vizago or Intel Agent on Manaroo instead of Recruit, and add either Intimidation or Anti-Pursuit Lasers on Manaroo (or both, and call Dengar good with one Countermeasures and no crane).
In general, however, I really like the thought of blocker-Manaroo in a post-FAQ Attanni list. I know @Stay On The Leader has written about such lists, too. Manaroo seems like a great hedge against the higher risk of missing tokens with only two Attanni ships.