Against Yibb-Tstll and Tulzcha, Amanda drew Persuade and Mental Fortitude to start. She also started with Forced Learning. The skill she chose from that was Martial Arts, which would lead every nerd this side of the Prime Meridian (that is to say all of them) to think "I know Kung Fu." She proceeded to live up to that statement, destroying a number of monsters and saving the game.
Trish passed her personal story due to an early cult encounter, and quickly accumulated corruptions (and money). Near the end, she drew Mental Paralysis, the corruption that makes you skip your upkeep. She also had Primal Surge on the opposite pattern, the corruption that lets you move one slider three spaces.
At first glance, Mental Paralysis seems to really suck for Trish, as you wouldn't be able to use her focus ability. But on a closer reading of Trish's ability, it all happens in the upkeep. You don't move her sliders at all from the last turn. Which can be good or bad.
Now, with Primal Surge, she was able to adjust her sliders so that everything was maximized. Yeah, she was probably going to die from corruptions soon, but in the meantime she was awesome. Go Trish!
A most uproarious find! Using the Cult against itself, indeed.