Well, the list won't be impressive, so I needed an impressive title. I wanted to create a list with some of the least used ships and squads (okay, gladiator is common, but not without any title). I like the gladiator, most of you do too. Hits hard, can take 1-2 punch as well. And, a quite basic version comes into play for just 65 points. Without Demolisher, its harder to utilise them, so I created the rest of the fleet to cure this:
Faction: Galactic Empire
Points: 398/400
Commander: Admiral Konstantine
Assault Objective: Station Assault
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona
Gladiator I-Class Star Destroyer (56 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 65 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 65 total ship cost
Quasar Fire I-class Cruiser-Carrier (54 points)
- Squall ( 3 points)
- Flight Controllers ( 6 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 69 total ship cost
[ flagship ] Interdictor-class Suppression Refit (90 points)
- Admiral Konstantine ( 23 points)
- Interdictor ( 3 points)
- Projection Experts ( 6 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Targeting Scrambler ( 5 points)
- G-8 Experiemental Projector ( 8 points)
= 141 total ship cost
1 Valen Rudor ( 13 points)
3 YV-666s ( 45 points)
Basically, apart from the large ships, the rest can be pinned down by Orion(the 'dictor), then he can unleash his two hounds(the glads). I think the hardest part is to have the glads in black range till they get activated. But you don't have to care about range if your victim cannot move(much). Minimal squadron cover, wanted as much firepower as possible with as much hull as possible(I know, Squall+3YV=3 defender, lot less pain to handle, more speed. But they just try to intercept any incoming attack and try to last as long as possible.)
Any comment is welcome, also looking for a volunteer to test the list ![]()