54 minutes ago, heychadwick said:OK....maybe not EVERY game, but enough of them that it's pretty industry standard. Or...not shocking when it is introduced. It is in Battlefield games that EA also makes, which I play a lot of.
Now, let me talk about EA's Battlefield 1. They have unlocked weapons and config boosts based on playing the game more. I can tell you that all the weapons trade pros and cons. Some are pretty good, but many people still use the basic weapons you start with. EA also did the last SWBF that had unlockable weapons. They all had pros and cons and I felt the base weapons were usually my facorite. Did some have pros that helped in certain situations? Sure, but they also had cons that made them bad in others.
I don't know where you are getting this idea that these bonus weapons will be so amazing.
They either are pointless or situationaly better. It does not matter by how much.