Hey folks,
Been playing for about two months now and am planning on trying rebels out for the first time. I wanted to play very differently from my Imperial lists so I've taken a bunch of small ships. The list is 395 points at the moment:
Flagship: CR90A: Leia (admiral), Nav team, DTTs, Jaina's Light
2x CR90A's with TRCs
Nebulon Support: Quad batteries and Salvation
GR75: Toryn Farr and Bright Hope
GR-75 Combat: Jamming Field
Jan Ors
5 X-wings
For objectives I took Most Wanted, Hyperspace Assault, and Solar Corona.
So the plan is for the 3 flying jerks to fly around being jerks, keeping Leia alive and abusing her power to either make them super unpredictable with a zoom command, or extra shooty if they reveal a shoot command. The Salvation putters along and either flanks with Hyperspace assault, or just tries to do as much damage as possible before exploding. I figure putting it right in the middle with slow speed will provide a tempting target for the enemy to converge on while everyone else picks them apart from afar. Jan and X-wings do their thing, as 2 flotillas can push all of them with Leia's power. They'll hide around the jamming barrier with Toryn helping the combat transport and all the squadrons beat off the enemy fighters that pounce on them. If they win the squad war they can go be more annoying.
So I am not sure if I should put more upgrades on my ships? Maybe drop 1 x-wing for some more cards? But I feel like with Leia and 2 transports I really want 6 squadrons for the full 3 deployments and ability to push them all. But also with that many X wings, do I need Biggs? And should I maybe take a BCC in the event I go up against a fleet without many fighters?
Any tips are much appreciated! Thanks!
Edited by duck_bird