I know we've had endless discussions about how effective squadrons *should be* in this game, being based in the Star Wars universe and all. This isn't that kind of post.
Personally, I don't find the squadron game fun. This game is all about capital ships to me, and I find great enjoyment from hitting that perfect maneuver and lining up a great shot. To that end, I've been working a lot lately on trying to find those fleets that can beat down heavy bombing lists (or Sloane lists for that matter) with as little squadron support as possible. I'm encouraging my opponents to play their crazy squadron fleets so I can keep working on it... and I'm having depressingly little success.
I've noticed a fair bit of talk of people performing well running little or no squadrons... or perhaps I'm wearing rose-tinted glasses and I'm seeing things that aren't actually being said. Regardless, I'm hoping to extract some tips or advice. I'm not exactly interested in the "just kill their carrier before they can kill you" advice... everybody has heard that, it's not that easy. Especially so against Riekann.
This is my favorite game, but I'm growing frustrated feeling I have to invest heavily in the squadron aspect. Probably my biggest disappointment with the next wave delay, as I (and many others, I believe) expect there to be some anti-squadron tech for ships coming down the line? I want that tech...