Bombs on Red Moves with Hera-Crew?

By theBitterFig, in X-Wing Rules Questions

Context first.

Revealing red Maneuvers: When a player reveals a red maneuver for a stressed ship, the only card effects he may resolve are those that change the maneuver to a different one (Adrenaline Rush, Navigator, etc.). After resolving these effects, if the ship would still be executing a red maneuver, the owner moves the ship as if it were assigned a white [2] maneuver instead. The speed, bearing, and dif culty of this maneuver cannot be changed. (FAQ 4.4.0; page 7)

Hera Syndulla : You can reveal and execute red maneuvers even while you are stressed.

Question : Suppose Hera is crew on Nym with Bomblet Generator. Can a Stressed Nym drop a Bomblet token if he reveals a red move? That is, does Hera obviate the entire "revealing red manuevers" rule, or just allow you to perform the move you want without allowing you to resolve effects which don't change your maneuver. RAI, Hera probably ought to let you drop the bomb. RAW, I'm less sure. On the one hand, the rule pretty clearly says that you can't resolve effects other than changing the maneuver. However, Hera specifically says you can reveal and execute --two separate things. As such, there could be a case made that the restrictions on revealing a red maneuver, as well as those on executing a red maneuver, are ignored, and Nym could drop the Bomblet.

I suppose this is also of relevance to Contraband Cybernetics, too. Soon, it'll be a lot easier to have a ship which can perform red maneuvers while stressed. Of course, it doesn't really help that CC is phrased entirely differently from Hera. :angry: Does anything else in the game refer to "performing" a maneuver instead of executing it?

hera-crew.png swx65-bomblet-generator.png swx70-contraband-cybernetics.png

Stressed Nym can drop bomblets even without Hera. When a stressed ship reveals a red maneuver, it still reveals a maneuver, so the wording "when you reveal your maneuver" does trigger. Even if it is changed to 2 white straight. The only situation when you don't reveal a maneuver is when your ship is ionized. Stress prevents actions, but dropping a bomblet isn't an action.

As to the wording of stressed ship revealing a red maneuver, I believe that after you decide to move the penalty maneuver 2 straight white, it counts as revealing 2 straight white, but I'm not sure.

Edited by Androniq

The maneuver reveal trigger does happen, but via FAQ errata you're restricted in which effects you can resolve during it. It doesn't say anything about "unless you're allowed to execute red maneuvers while stressed" or allow any wiggle room if you do manage to change the color of the maneuver. I do think Hera crew and the new Contraband Cybernetics card are disabled by this until and unless they re-errata the errata.

That's mostly my view, @digitalbusker , and I certainly agree the rule ought to have some sort of clarification. FAQ entries for Hera and Contraband which state: "This card allows you to bypass the entire 'revealing red maneuvers' rule" would be greatly appreciated, or else a clarification that they don't.

However, Hera doesn't just say "execute" but also "reveal." What is the meaning of Hera allowing you to "reveal [...] red maneuvers even while stressed?" To me, that kind of sounds like Hera allows you to bypass normal restrictions on the reveal step related to revealing a red maneuver while stressed. I started at like 99% she won't let Nym drop the bomb, and the more I type, I keep changing that internal percentage, and I'm at least 25% Hera lets Nym drop the bomb. With the original rule, that text would clearly exempt Hera from having the opponent set your move for you, which was a "reveal" trigger rather than an "execute" trigger.

There's an important sentence missing from the FAQ quote, the first line of that section is "A stressed ship cannot execute red maneuvers or perform actions." Except that equipping Hera then allows you to do that, the maneuver part anyway. The rest of the FAQ text is the punishment that occurs when you reveal a red maneuver while stressed and aren't allowed to. Since Hera then allows you to I would say the FAQ entry does not come into play at all. Therefore yes you can drop bombs etc, if you have Hera and reveal a red. Cybernetics would be the same.

However, I would agree that if you do in fact reveal a red while stressed without any way to make it legal then no, you would not be allowed to drop a bomb because that would fall under a card effect other than one that allows you to change a maneuver which is clearly forbidden. This was done so the U-Wing wouldn't be able to turn around while stressed but it does have the side effect of disabling bombs as well. This isn't really an issue since there's no reason to ever do it on purpose. The rule would force you into a white 2 straight and if for some reason there's no way to not dial in a red (say because of board edge or something) then you might as well just dial in the green 2 straight anyway.

Also, there are possibilities to stress an enemy ship during Activation phase (Rigged Cargo Chute, for example), so revealing a red maneuver while stressed can occur as a completely valid game situation, no one trying to "break the rules" or forget he is stressed. Said that, the "2 white straight" rule shouldn't be treated entirely as "penalty rule", but as a normal rule for an ordinary game situation. (That's why I was thinking it also counts as revealing a maneuver. But yes, it makes sense that this is the way to throw an opponent off the board if you guess he's going to troll/sloop, or prevent him from dropping a bomb.)

9 hours ago, sharrrp said:

There's an important sentence missing from the FAQ quote, the first line of that section is "A stressed ship cannot execute red maneuvers or perform actions." Except that equipping Hera then allows you to do that, the maneuver part anyway. The rest of the FAQ text is the punishment that occurs when you reveal a red maneuver while stressed and aren't allowed to. Since Hera then allows you to I would say the FAQ entry does not come into play at all. Therefore yes you can drop bombs etc, if you have Hera and reveal a red. Cybernetics would be the same.

However, I would agree that if you do in fact reveal a red while stressed without any way to make it legal then no, you would not be allowed to drop a bomb because that would fall under a card effect other than one that allows you to change a maneuver which is clearly forbidden. This was done so the U-Wing wouldn't be able to turn around while stressed but it does have the side effect of disabling bombs as well. This isn't really an issue since there's no reason to ever do it on purpose. The rule would force you into a white 2 straight and if for some reason there's no way to not dial in a red (say because of board edge or something) then you might as well just dial in the green 2 straight anyway.

FAQ quote is whole and entire. Link here: https://images-cdn.fantasyflightgames.com/filer_public/d3/a1/d3a14aef-2f11-4eaa-a4c4-7419fdf6c30c/x-wing_faq_v440.pdf

In general, of course Nym can't bomb when red. I should have made that clear in my post.

I think that's how I've started to see Hera, however.

13 hours ago, theBitterFig said:

FAQ quote is whole and entire. Link here: https://images-cdn.fantasyflightgames.com/filer_public/d3/a1/d3a14aef-2f11-4eaa-a4c4-7419fdf6c30c/x-wing_faq_v440.pdf

In general, of course Nym can't bomb when red. I should have made that clear in my post.

I think that's how I've started to see Hera, however.

Okay after looking back at your original post I see the confusion. You quoted page 7 of the FAQ which just has an entry for what to do when a stressed ahip reveals a red.

When I looked up the rule I looked at page 3 which has the errata for what should appear in the Rules Reference under "Stress" so it has the lead sentence of 'Stressed ships can't do red' and then follows with the exact text you quoted.

On 13/11/2017 at 3:37 PM, digitalbusker said:

The maneuver reveal trigger does happen, but via FAQ errata you're restricted in which effects you can resolve during it. It doesn't say anything about "unless you're allowed to execute red maneuvers while stressed" or allow any wiggle room if you do manage to change the color of the maneuver. I do think Hera crew and the new Contraband Cybernetics card are disabled by this until and unless they re-errata the errata.

If I may point out; I do not believe that Contraband Cybernetics would be affected.

The rules starts with: " When a player reveals a red maneuver for a stressed ship , the only card effects he may resolve are those that change the maneuver to a different one (Adrenaline Rush, Navigator, etc.)..."

Contraband's timing is: "When you become the active ship during the activation phase..."

Contraband can be activated even when ionned (no dial) and the timing happens before revealing the dial (so before revealing a red manoeuver). So that's one less FAQ needed :)

@dotswarlock I didn't mean to say that Contraband Cybernetics wouldn't work at all ("disabled" was a poor choice of words). I just meant that even with that going for you you wouldn't be able to trigger anything off revealing a red maneuver other than dial-manipulation effects.

12 minutes ago, digitalbusker said:

@dotswarlock I didn't mean to say that Contraband Cybernetics wouldn't work at all ("disabled" was a poor choice of words). I just meant that even with that going for you you wouldn't be able to trigger anything off revealing a red maneuver other than dial-manipulation effects.

You're right, I would have missed that part as well. So let's see if I can get all the pieces to fit correctly: IG-88 activates Contraband cybernetics while stressed and gains another stress. His manoeuver is a red manoeuver.

He can:

- Use Stay on Target to change his manoeuver (because it follow the revealing manoeuver rule and contraband allows him to execute it)

- Use advanced sensors with a proximity mine (before revealing his manoeuver and thanks to contraband cybernetics)

He cannot:

- Drop a seismic charge upon revealing his manoeuver because he's stressed

Did I catch all the subtleties? Some of those rule combos are making my head hurt :wacko: .

1 hour ago, dotswarlock said:

You're right, I would have missed that part as well. So let's see if I can get all the pieces to fit correctly: IG-88 activates Contraband cybernetics while stressed and gains another stress. His manoeuver is a red manoeuver.

He can:

- Use Stay on Target to change his manoeuver (because it follow the revealing manoeuver rule and contraband allows him to execute it)

- Use advanced sensors with a proximity mine (before revealing his manoeuver and thanks to contraband cybernetics)

He cannot:

- Drop a seismic charge upon revealing his manoeuver because he's stressed

Did I catch all the subtleties? Some of those rule combos are making my head hurt :wacko: .

I think you've got it. (And I note that he could execute Stay of Target even without CC, although it wouldn't matter because he'd wind up doing the white 2 straight anyway.) I doubt that they actually meant the restriction to apply to pilots who were allowed to execute red maneuvers while stressed, but right now I don't see a good reason not to rule it that way.

Contraband Cybernetics might be a mess because they say you can "perform red maneuvers," and nothing else I can think of in the game uses the term perform for maneuvers. It's usually perform for actions, and execute for Maneuvers. CC ought to have read "perform actions and reveal and execute red maneuvers" instead of "perform actions and red maneuvers," but that's an extra 18 characters on an already wordy card.

37 minutes ago, digitalbusker said:

I think you've got it. (And I note that he could execute Stay of Target even without CC, although it wouldn't matter because he'd wind up doing the white 2 straight anyway.) I doubt that they actually meant the restriction to apply to pilots who were allowed to execute red maneuvers while stressed, but right now I don't see a good reason not to rule it that way.

Stay On Target also specifically says on the card that you cannot rotate to a red maneuver ... I was thinking Navigator. Navigator specifically has text which prevents you from rotating to a Red while stressed.

If there's wiggle room for interpretation, [1] the interpretation that Hera allows you to "reveal" and not just "execute", thus obviating the "revealing red maneuvers" rule [2] CC says "perform" rather than "execute" that language is funky enough to exempt it. I'd find [1] convincing, but [2] unconvincing.