Scorpion vs Lion's Pride Brawler

By SolidusPrime, in Legend of the Five Rings: The Card Game

Reprieve pretty clearly says, "If it would leave play" so I don't see why it wouldn't interact and prevent the Spiritcaller's effect. It might not have been a foreseen consequence when they were designing the core set, but I don't think it needs clarification or errata.

2 hours ago, Tabris2k said:

Ummm, no... defender always get the first action. Unless you’re using that spoiled Unicorn card.

Edit: Oh, you meant that you get the first action because the Lion has to be the attacker if they want to use LPB’s ability. My bad, I totally misunderstood.

Oh thanks for catching that - you're right I meant to say defender there. I just wrote the wrong word I think... Anyway yeah - since defender gets the first action you do get 1 chance to bump her out of the conflict before she can bow someone. She's a pretty aggressive character, and a cornerstone in any good Lion deck - she is equal to other key characters such as Hiroue for Scorpion.

1 hour ago, Sainhann said:

Now this might need a FAQ since I do not think Reprieve would keep them in play.

You'll have to explain why you think Reprieve would not keep them in play. A basic reading of the cards and rules makes me feel it applies perfectly.

18 minutes ago, Soshi Nimue said:

Oh thanks for catching that - you're right I meant to say defender there. I just wrote the wrong word I think... Anyway yeah - since defender gets the first action you do get 1 chance to bump her out of the conflict before she can bow someone. She's a pretty aggressive character, and a cornerstone in any good Lion deck - she is equal to other key characters such as Hiroue for Scorpion.

You'll have to explain why you think Reprieve would not keep them in play. A basic reading of the cards and rules makes me feel it applies perfectly.

I had to check Kitsu Spiritcaller again just to be sure, after looking, isn't his ability a sort of continuous check type? Though I never seen any FFG ruling about continuous checks, Kitsu ability could have been "..If that character is still in play at the end of the conflict, it leaves play and returns to the bottom of its deck" to make sure Reprieve has a chance on it.

Since it doesn't, then after a Reprieve, doesn't Kitsu checks again if the character is still in play at the end of the conflict, and since it is still there, Id suppose the card still goes to the bottom of the deck?

Little OFF TOPIC: Would have preferred a full LPB bleed art prize than Toturi in my last Imperial Summon lol

Edited by Yogo Rye X
2 hours ago, AradonTemplar said:

Reprieve pretty clearly says, "If it would leave play" so I don't see why it wouldn't interact and prevent the Spiritcaller's effect. It might not have been a foreseen consequence when they were designing the core set, but I don't think it needs clarification or errata.

I suspect FFG were totally aware of the Reprieve interaction. Stand Your Ground works in the same way (Spiritcaller + Honored General) and that's an in-clan interaction.

Oh cool, wasn't aware of the Stand Your Ground interaction.

3 minutes ago, GKZhukov said:

I suspect FFG were totally aware of the Reprieve interaction. Stand Your Ground works in the same way (Spiritcaller + Honored General) and that's an in-clan interaction.

Ah yah almost forgot about that, your right guess Reprieve passes then lol

8 minutes ago, Yogo Rye X said:

I had to check Kitsu Spiritcaller again just to be sure, after looking, isn't his ability a sort of continuous check type? Though I never seen any FFG ruling about continuous checks, Kitsu ability could have been "..If that character is still in play at the end of the conflict, it leaves play and returns to the bottom of its deck" to make sure Reprieve has a chance on it.

Since it doesn't, then after a Reprieve, doesn't Kitsu checks again if the character is still in play at the end of the conflict, and since it is still there, Id suppose the card still goes to the bottom of the deck?

Little OFF TOPIC: Would have preferred a full LPB bleed art prize than Toturi in my last Imperial Summon lol

Return it to the bottom of the deck is a form of leaving play - it goes from an in play area to an out of play area.

I'm not sure what in the phrasing indicates it's a continuous check? It seems pretty clear that the "return to the bottom of the deck" triggers "at the end of the conflict" which is a specific timing incidence.

edit: didn't see your last response before writing this, sorry!

Edited by GKZhukov
1 hour ago, Yogo Rye X said:

I had to check Kitsu Spiritcaller again just to be sure, after looking, isn't his ability a sort of continuous check type? Though I never seen any FFG ruling about continuous checks, Kitsu ability could have been "..If that character is still in play at the end of the conflict, it leaves play and returns to the bottom of its deck" to make sure Reprieve has a chance on it.

Since it doesn't, then after a Reprieve, doesn't Kitsu checks again if the character is still in play at the end of the conflict, and since it is still there, Id suppose the card still goes to the bottom of the deck?

Little OFF TOPIC: Would have preferred a full LPB bleed art prize than Toturi in my last Imperial Summon lol

Its not continuous - no. A Continuous check would use the term While, such as While x character is participating in the conflict... This a delayed effect awaiting the triggering condition of "at the end of the conflict." When "at the end of conflict" triggers occur this adds in to the stack. Once that effect is imminent Reprieve is able to be triggered to interrupt it replace the part that would remove the character from play with (putting the card on the bottom of the deck) with discarding reprieve. Replacement effects don't count as having cancelled anything. The original effect is still resolved, so at that point Spiritcaller thinks its done its thing properly, even though it has been altered.

Replacement effects are on page 13 of the RRG

Edited by Soshi Nimue