trying to make a chaotic orky deck-
3 savage marauders
3 chaos knights
3 bloodthirster
3 brutal offering
3 spider riders
2 grimgor ironhide
3 ironclaw's horde
3 wolf rider assault
3 pillage
3 troll vomit
3 rip dere 'eads off!
2 smash 'em all!
2 pilgrimage
3 warpstone excavation
3 contested village
3 alliane (chaos/orc)
2 forgotten cemetary
2 pilgrimage
2 prepare for war!
so you play as such -
bloodthirster & grimgor down as developments (the latter sometimes in quest) -> troll vomit -> rip dere 'eads off to bring into play with no one to defend. if you have wolf rider assault, grimgor can go into quest and moved into BZ. if you somehow have resources left, pilgrimage or brutal offering the guy.
brutal offering on one of your big guys -> attack with wolves of north questing unit and/or wolf rider assaulted unit to BZ. problem is that spider riders is best i can think of lol need something like savage marauders in green...
or brutal offering -> rip dere 'eads off with BZ bloodthirster as devel...i just like how it can loop
pillage & orc quest for support control, neutral supports for resources, prepare for war to get key combo cards back in deck.
needs work, but thoughts? i apologize if this has been posted already but didn't have time to search. would appreciate thoughts, suggestions, criticism, etc. ty