Courier Droid: Thoughts?

By Celestial Lizards, in X-Wing

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The first free crew for the Imperial Navy. Do you think it's worth taking?

Edited by Celestial Lizards
Just now, Celestial Lizards said:

swx72-courier-droid.png

The first free crew in the game. Do you think it's worth taking?

We've had other free crew: Chopper and Greedo.

If you're not using that crew slot, it's not the worst thing you could do. For Imperials, we have a new choice for "First person out of the airlock" with Jerrjerrod.

Chopper crew was free.

Jerjerrod/Chopper discard fodder are the first uses that spring to mind.

1 minute ago, PhantomFO said:

We've had other free crew: Chopper and Greedo.

If you're not using that crew slot, it's not the worst thing you could do. For Imperials, we have a new choice for "First person out of the airlock" with Jerrjerrod.

Greedo's not free...

It's perfectly fine, but it's not going to DO much on any of the current Imperial crew ships. RAC doesn't want to be 0 or 8, nor does Whisper or Echo, and the Upsilon can take Hypercomm to get 12 instead, so why take this? Soaking a crew slot on a lambda or bombershuttle seems a bit pointless, and that leaves what... the firespray?

not...really?

other than some exceptional dormitz jank with PS 1 ships (strikers?)

I mean, it's free deployment at a higher PS but you're probably never going to have the crew slot available

Edited by ficklegreendice

Maybe make sure your Raider or especially Gozanti gets to deploy last among epic ships and get a free repair by kicking the droid out the airlock via Jerjerrod? Honestly you could do worse to get rid of up to 2 crit damage without spending any energy.

Hey, our first Imperial Droid. Out the airlock you go.

I got all excited until I read the card through. I currently have open crew slots on my bossk build but I see no reason to take this just to increase my PS by 1 for deploying. Especially since I usually fly all my ships together so I already know where I'm going to place him.

@markcsoul

Same here. I thought this was an absolutely astounding card, until you pointed out that it's just for placement.

Edited by JJ48

It has niche uses, but as it should for zero point cost. It'll get thrown on some unused crew slots as incidentals or as fodder. Not too bad.

For dormitz shenaniganz you can drop in at an 8 alongside carnor and omega leader, then dive them into range 1 engages on turn 1

I thought it was an astromech and was really excited. Then I realized...no. X-Wings can’t be good.

(Seriously, why on earth would it NOT be a mech? Jess is the only possible reason I can come up with, and even she wouldn’t be broken at +1 shield...)

My guess, they wanted a card to counterpoint Chopper (Note that he's stalking the Courier droid in its art and killing it in his own), and also beef up the Crew upgrade number in the pack (so you can buy this and fly it with ships not names "Ezra Bridger") which means it would have to be a Crew slot to as to not overlap and basically mean that you get at least one shield back for like, +1 point. I assume they're also wary of 0 pt astros because IA is already 0 points, even at a double opportunity cost, 0 points net for +1 health is kind of iffy game design.

It's a fun sounding card, and a great idea to use for generic, non-faction-locked crew, I'm just not sure what you do with it that doesn't rhyme with "Flopper" or "Floff Flairjerod".

Edited by UnitOmega

Eh, you can throw it on with Jerjerrod to ignore 2 crits. It's not the worst use of 2pts on a Decimator.

3 hours ago, Ailowynn said:

I thought it was an astromech and was really excited. Then I realized...no. X-Wings can’t be good.

(Seriously, why on earth would it NOT be a mech? Jess is the only possible reason I can come up with, and even she wouldn’t be broken at +1 shield...)

because the Courier astromechs were introduced in Rebels, and they don't serve as repair bots or navigation aids.. but rather they have been fitted as secure data storage for transferring codes, plans, and other sensitive information that the Empire does not want to send over Comms. they are all over the imperial bases on worlds after they were introduced at the end of season 1, acting as messengers and aides.

it is just a case of the Empire taking a commonly available chassis and customizing them to their needs.

Control your opponent's deployment:

Put Courier Droid on New Old Han. Select PS 0. At setup, place Han R3 from a corner in your opponent's setup zone. Either your opponent chooses to swarm him, or will be forced to set up all ships in the opposite corner.

Courier droid really seems more about regen fodder or damage prevention fodder. I mean, you can clearly see Chopper in the artwork plotting it's demise.

1 hour ago, ScummyRebel said:

Courier droid really seems more about regen fodder or damage prevention fodder. I mean, you can clearly see Chopper in the artwork plotting it's demise.

:D

I like this on TIE Shuttles with an extra crew slot available - say, a Fleet Officer shuttle with one extra slot. There's really no reason NOT to take him, as he can provide an effect which might be useful in some games, esp. with an aces+shuttle list vs. generics - PS8 deployment can get your entire list above the opponent's, giving that bomber shuttle a little edge.

I'm with Moff Javik Jerjerrod on this one. Throw it out the airlock!

5 hours ago, Hawkstrike said:

Control your opponent's deployment:

Put Courier Droid on New Old Han. Select PS 0. At setup, place Han R3 from a corner in your opponent's setup zone. Either your opponent chooses to swarm him, or will be forced to set up all ships in the opposite corner.

Worth noting that there's nothing which prevents your opponent from deploying within Range 3 of Han.

11 minutes ago, theBitterFig said:

Worth noting that there's nothing which prevents your opponent from deploying within Range 3 of Han.

Hence why the opponent can choose to swarm Han at start ... but he'll still shoot first.

No reason not to equip him if you've got the open crew slot.

27 minutes ago, Hawkstrike said:

Hence why the opponent can choose to swarm Han at start ... but he'll still shoot first.

Just the specific way you were suggesting to start R3 from the corner seemed like you were implying something, is all.

Takes like two damage but could go on cheap gamma squadron bomber shuttle with Moff Jerjerrod and Draw their fire for just about no reason but because you want to.