I still wanna try this list:
Rookie Pilot (21)
Plasma Torpedoes (3)
Flight-Assist Astromech (1)
Guidance Chips (0)
Rookie Pilot (21)
Plasma Torpedoes (3)
Flight-Assist Astromech (1)
Guidance Chips (0)
Rookie Pilot (21)
Plasma Torpedoes (3)
Flight-Assist Astromech (1)
Guidance Chips (0)
Rookie Pilot (21)
Plasma Torpedoes (3)
Flight-Assist Astromech (1)
Guidance Chips (0)
Total: 100
View in Yet Another Squad Builder
Do some pew pew on the first approach, lose one, scatter around, get TLs before coming back around and fire two turns later 2 plasmas with full mods. And getting 4 of those mechs shouldn't be problematic, the mechs are super niche, while the Phantom II seems solid enough to end up once in every collection and the rest is just asking for loans on tournaments and just bringing a printout on casual x-wing nights.