Jostero, Black Sun Ace x2, Jakku Gun runner

By Tupacca, in X-Wing Squad Lists

Hi all,

Been toying around with the below list - and would like some thoughts.

Jostero, Deadeye, Harpoons, Vaksai, GC, Munitions Failsafe

Black Sun Ace, Deadeye, Harpoons, Vaksai, GC, Munitions Failsafe

Black Sun Ace, Deadeye, Harpoons, Vaksai, GC, Munitions Failsafe

Jakku Gun runner, Space Tug Array, Primed Thrusters

I have sacrificed pattern analyzer on the quadjumper to fit in Jostero and scavenger cranes on all ships.

So far the quad jumper has performed like a miniature Biggs forcing the enemy to focus on him rather than the Khiraxz - allowing all the harpoons to go off!

Thanks

So, I'm honestly infatuated by Jostero and BSAs w/ Harpoons. SUCH a brutal combo. However, I think Jostero should have Expertise to really capitalize on his ability.

Unfortunately, that would mean you can't really fit in the Quad. Because of that, I can respect the intention to leave him with Deadeye so you can get the bumblebee on the board.

If, however, you were to want the advantage of Expertise on Jostero for his multi-attacks, you could upgrade one BSA to Torani Kulda (VI, Unhinged, Title, Harpoons, GC, Scavenger Crane, EM). That, coupled with BSA (Deadeye, Harpoons, Scavenger Cranes, Vaksai, GC, VT) and Jostero (Expertise, Harpoons, Scavenger Cranes, Vaksai, GC, VT) would provide a LOT of damage and many chances for Jostero to proc.

Or you could use a Z blocker instead of the Quad.

I was about to post something similar but @Greebwahn pretty much nailed the point i was making. Expertise is really good on Jostero as he wants to mod multi-attacks.

I've had a lot of success with this build below;

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JoJo’s Bizarre Damage (100)

•Captain Jostero (32) - Kihraxz

Expertise (3), Harpoon Missiles (3), Scavenger Crane (1), Vaksai (0), Munitions Failsafe (0), Guidance Chips (0), Vectored Thrusters (1)

Lok Revenant (40) - Scurrg H-6 Bomber

Deadeye (1), Autoblaster Turret (2), Extra Munitions (2), Harpoon Missiles (4), •Bomblet Generator (3), Guidance Chips (0), Outlaw Tech (2)

Black Sun Ace (28) - Kihraxz

Deadeye (0), Harpoon Missiles (3), Scavenger Crane (1), Vaksai (0), Guidance Chips (0), Munitions Failsafe (0), Vectored Thrusters (1)

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Expertise does seem a strong choice, but does needing a TL for the Harpoon opposed to focus ever present a problem?

No more than it every does. If anything I've find expertise to give me better damage. As harpoon doesn't spent lock when I roll I end up with nothing but focus.

plus if you have focus and TL the focus is always better for device.