Battlefront 2 is Live Now for Origin Access

By Crabbok, in X-Wing Off-Topic

If you are a PC player you should totally get at least 1 month or EA/Origin Access. They give you 10% off purchases, so I actually SAVED money buy getting it, since 1 month was only 5 bucks. It's live and each person gets 10 free hours. this'll hold me over for 4 days!

Here's some footage of the Arcade while it's loading! Gonna be streaming tonight!

10 minutes ago, Hawkstrike said:

This is the game with the most downvoted comment in reddit history based on locking core content behind a paywall or 40-hour grind, right?

Have fun with your loot boxes!

I can't access the link right now. What does it say?

1 minute ago, Celestial Lizards said:

I can't access the link right now. What does it say?

It is a Reddit thread complaining about Vader being locked at the start behind random lootbox progression. EAs answer:

"The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.

As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we're looking at average per-player credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.

Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can."

I can't imagine having to defend this nonsense. Locking content this way is the scummiest of scum tactics and should not be part of full price games.

Wow. Um. That's. Um.

I'm only buying it for the story anyways, so this doesn't affect me that much.

Oh, and the EA post has 244k downvotes. Buying it for the story, too, but only once this thing has aged enough so I don't have to give EA ridiculous amounts of money. I'll be there when it is 30€ max.

2 hours ago, Admiral Deathrain said:

Oh, and the EA post has 244k downvotes. Buying it for the story, too, but only once this thing has aged enough so I don't have to give EA ridiculous amounts of money. I'll be there when it is 30€ max.

Ditto. They burned me on the first one. No way I'll pay full price again, and especially for a AAA priced 'micro transaction to progress' game.

Looking forward to playing the campaign when this hits the bargan bin in a couple months.

I keep reading paywall and what not, but never an actual dollar amount. While i dont plan on spending a dime on boxes, but does anyone know the approx $ amount of 40 hours? (The approx time to unlock Vader)

I play galaxy of heroes religiously, but the value ea attaches to dollars is just terrible. $40 for a 4* character is unbelievably bad. I imagine battlefront will be much of the same

They've already responded to the drama. All heroes are reduced drastically.

Check it out if you want to see.

Wah-I-don't-want-to-play-to-unlock-stuff-but-I-don't-want-to-pay-to-unlock-it-early-either?

First world problems.

1 hour ago, FTS Gecko said:

Wah-I-don't-want-to-play-to-unlock-stuff-but-I-don't-want-to-pay-to-unlock-it-early-either?

First world problems.

I don't want to play 40 hours to be able to unlock either Luke or Vader in my 60€ Star Wars game, especially when there is the option of spending money to accelerate that, because that just stinks of a cash grab scheme. This is not a free to play game, it costs bloody 60€ to start with! When would you be able to accumulate 40 hours of gameplay? I know I would need at least 3 weeks, likely more because I play other games as well.

Great that they toned it down a bit, but the whole system is so inherently flawed that I still won't go anywhere near this game. The video game industry can't crash soon enough, this free to play monetization on top of 60€ price tags is just getting ridiculous. Lets hope EA goes down for good when that happens so we can get some actual Star Wars games that aren't bare bone cash grabbing vehicles again.

6 hours ago, Admiral Deathrain said:

I don't want to play 40 hours to be able to unlock either Luke or Vader in my 60€ Star Wars game, especially when there is the option of spending money to accelerate that, because that just stinks of a cash grab scheme. This is not a free to play game, it costs bloody 60€ to start with! When would you be able to accumulate 40 hours of gameplay? I know I would need at least 3 weeks, likely more because I play other games as well.

Great that they toned it down a bit, but the whole system is so inherently flawed that I still won't go anywhere near this game. The video game industry can't crash soon enough, this free to play monetization on top of 60€ price tags is just getting ridiculous. Lets hope EA goes down for good when that happens so we can get some actual Star Wars games that aren't bare bone cash grabbing vehicles again.

Ridiculous levels of entitlement shown, right there. There is no cash-grabbing going on here. No season pass, no DLC charges, no splitting of the player base - the only reason to pay money for loot crates is if you want to use multiplayer rewards without unlocking them first. Which is the epitome of laziness.

Players being rewarded for putting the time in and, you know, actually playing the game is not a unique or even a new mechanic. And 40 hours is not a long time when it comes to playing a video game's multiplayer mode.

Edited by FTS Gecko

You are only allowed to give 50 likes per day. You cannot give any more likes today.

Even though I'm on @Admiral Deathrain 's side here.

Well from what I've heard the bigger issue is the credit system to get the funds to get the heroes because you are paid by time and not by effort/achievement. You can be MVP and get less credits than if you did nothing and just helped stale the game out longer than you need to. I think 13 mins came out to be like 335 credits. So yea take that and try to calculate how long it takes to get the credits needed to unlock a hero.

23 hours ago, Animewarsdude said:

Well from what I've heard the bigger issue is the credit system to get the funds to get the heroes because you are paid by time and not by effort/achievement. You can be MVP and get less credits than if you did nothing and just helped stale the game out longer than you need to.

Exactly the same as Mass Effect 3's multiplayer credits system then (although that featured RNG loot, with no guarantees). Not individual performance based, but team based. Which is fine, because individual performance-based rewards effectively penalise and alienate players lower down the multiplayer food chain.

23 hours ago, Animewarsdude said:

I think 13 mins came out to be like 335 credits. So yea take that and try to calculate how long it takes to get the credits needed to unlock a hero.

...a little over 9 hours, given the 75% reduction @Crabbok highlighted above, assuming no milestones unlocked, no credits earned through single player, no multiplayer events offering multipliers or bonus rewards etc. Which is perfectly reasonable, considering you're talking about the absolute top-of-the-line multiplayer rewards.

Look, the sheer amount of indignant bleating and entitled outrage over this is quite simply hilarious. No one is twisting anyone's arm here. Who's going to get more value from the game, someone who plays 300+ hours, doesn't pay a dime on loot crates and unlocks all the characters and gear they want to use that way, or someone who pays actual money to unlock everything and plays for around 10 hours tops?

Edited by FTS Gecko
3 hours ago, FTS Gecko said:

And 40 hours is not a long time when it comes to playing a video game's multiplayer mode.

It is when you work full time and have kids.

11 minutes ago, Hannes Solo said:

It is when you work full time and have kids.

Well then you have more important things to be doing than playing video games in the first place (or complaining about them, for that matter).

Edited by FTS Gecko
12 minutes ago, FTS Gecko said:

Well then you have more important things to be doing than playing video games in the first place (or complaining about them, for that matter).

What? Are you honestly trying to suggest that people who have families shouldn't also have recreation?

3 minutes ago, Crabbok said:

What? Are you honestly trying to suggest that people who have families shouldn't also have recreation?

No, I'm suggesting they should have priorities , and that bleating on about multiplayer rewards in a video game should be pretty low on the list.

Edited by FTS Gecko
10 minutes ago, FTS Gecko said:

No, I'm suggesting they should have priorities , and that bleating on about multiplayer rewards in a video game should be pretty low on the list.

So you suggest people with family aren't allowed to have an opinion?

16 minutes ago, Hannes Solo said:

So you suggest people with family aren't allowed to have an opinion?

No, they're allowed to have an opinion. And just like anyone else with an opinion, if they express it, they should expect to have it disagreed with.

It's great to see all these strawman arguments being presented (although I didn't that kind of behaviour from @Crabbok ), as it only furthers the case that what we're seeing here is little more than a misplaced sense of self-entitlement.

Edited by FTS Gecko
Just now, FTS Gecko said:

No, they're allowed to have an opinion. And just like anyone else with an opinion, if they express it, they should expect to have it disagreed with.

When please feel disagreed with!

You have to admit that the original 40ish hours of gaming to unlock either Vader or Luke was extremely excessive. That time estimate was if you did not spend a single credit on anything else either! So in reality it was way more than 40 or so hours. It's not like we have a choice in playing Star Wars video games. Its EA or GTFO. It may be "first world problems" but it screamed of... "you got to buy those loot crates or you ain't getting to play the most iconic Star Wars characters anytime soon."

I'm really glad they changed it. It has nudged me over the edge of purchasing.

18 minutes ago, FTS Gecko said:

No, they're allowed to have an opinion. And just like anyone else with an opinion, if they express it, they should expect to have it disagreed with.

It's great to see all these strawman arguments being presented (although I didn't that kind of behaviour from @Crabbok ), as it only furthers the case that what we're seeing here is little more than a misplaced sense of self-entitlement.

Look at what was being said at the time.

Replying to " And 40 hours is not a long time when it comes to playing a video game's multiplayer mode."

1 hour ago, Hannes Solo said:

It is when you work full time and have kids.

57 minutes ago, FTS Gecko said:

Well then you have more important things to be doing than playing video games in the first place (or complaining about them, for that matter).

I agree with Hannes Solo here, that 40 Hours is a significant investment for a family oriented gamer, who may only get an hour or 2 for gaming in the evenings, after the kids are asleep. But your reply that he has "More important things to do than be playing video games" seems to be a bit harsh, which led to my reply. It sounded to me like you were suggesting he should be doing family stuff instead of video games, which is why I made that rhetorical question. I don't think it's a straw man, but rather I do think you should try to consider other peoples' situations a bit more.

Battlefront 2 (original) was able to give you the characters for free at the start, and lets be honest the only reason they have the heroes pay walled is not to give you an actual sense of achievement but to force as many people who might be willing to fork over cash to get them early via the loot boxes. You know since Loot boxes and micro transactions are where all the real money is nowdays, sadly. And because the loot boxes are being used to give people the materials to get heroes early, and to get superior star cards to give people who buy them an advantage in the game does create a feeling of Pay to win. If you focus on getting heroes then you don't get credits to spend on loot boxes, and really it is a bit of a mess.

What would have been better would to have been to keep the heroes free but you know have it where the costumes were in loot boxes. Sure that can be aggravating but it doesn't start some people off at an advantage in the game because they were willing to just drop more cash in the game rather than earn it with skill. They already plan skins since Kylo and Rey are getting them for their Last Jedi appearance, offering the characters alt costumes like Luke in rebel pilot gear, bespin luke, etc... or even Han's appearance from the story mode would have been plenty easy and probably creates more satisfaction getting them then forcing people into doing a grind, a grind that forces multiplayer, since doing arcade after a while will make you have to wait a period before you can get more credits via that method, and isn't based on skill or contribution but rather the time spent in the match.

Preferably they wouldn't use loot boxes, or really any video games, since you know when I drop down the cost for the game I want to be able to play the game without having to go through the whole CCG mess which is why I stopped playing card games.