help me pick an epic list (400pt vs imperial)

By Surak, in X-Wing Squad Lists

Hi!

I've got an epic game at short notice (2hrs time) and I'm having a moment of indecision.

all I know about my opponent is that he is bringing a raider (so obviously playing Imperials)

Please, help me pick one of the below lists! I'll post an after action report if people are interested.

"Scarif Liberation Front"

Dash - mangler, vi, Rey, outrider, smuggling compartment, countermeasures, scav crane

Leebo - mangler, determination, Jan ors, smuggling compartment, countermeasures, scav crane

2x blue squadron pathfinder - collision detector, wookies, anti pursuit lasers, pivot wing

Wookiee liberator - VI, Wookies, vectored thrusters

Lowhhrick - expertise, Jyn

Wullffwarro - VI, Nine Numb, hull upgrade

Shara Bay - overhall, adaptability, weapons engineer, targeting Astro, vectored thrusters

Nora Wexley - overhaul, expertise, tailgunner, r2 Astro, vectored thrusters

Chopper - sensor jammer, tlt, gunner, Captain Rex, Ghost, Ion Projector

Zeb - Dorsal turret, phantom


OR

“You didn't pay us”

2x Black Sun Assassins with VI, Mk2 title, and autothusters

Dalan Oberos with adaptability, mk2 title, and autothrusters

Guri with VI, Mk2 title, Virago title, advanced sensors, glitterstimm, and autothusters

Asajj Ventris with VI, glitterstimm, shadowcaster, and gyro targeting

Moralo Eval with Tractor Beam, Gonk, Ketsu Onyo, scav crane, and countermeasures

Bossk with fearlessness, mangler cannon, tactician, ig88d, Merc copilot, scav crane, and countermeasures

IG88B with VI, Advanced Sensors, Heavy Laser Cannon, Glitterstimm, IG2000, and stealth device

Dengar with expertise, glitterstimm, countermeasures, and punishing one

Mandalorian Merc with adaptability and Tailgunner

Thanks!

Go scum!

ELEVEN LOTHAL REBELS!!!

thanks guys, votes came in about 10mins after I'd had to flip for it to get the game started on-time.

the coin said rebels, and the rebels scored a comprehensive victory by the time the game ended. only rebel casualty was a U-wing that I fed to a TIE squadron (2 FO, 2 TIE F, 2 TIE advanced) so that Chopper could keep menacing the centre of the board vs the raider (Chopper was down to half by game end)

Leebo was out of the fight the whole game, to the point that in 5 turns of play he fired precisely once at range 3 and it missed (he was out on a flank with dash to deal with a Phantom I thought would be trying to get round my line on that side - turns out my opponent decided to throw the phantom head first at Chopper, a U-wing, and the two ARCs instead)

if anyone is actually interested in more details, post here and I'll do what i can.