Do the Nemeses class cards abilities apply to reserved villains? Or only to the villains included in our open groups?
Nemeses class deck and reserved villains
I don't have any rules handy but I believe they refer to villains for the purposes of the class abilities as "earned villains." I think that means it would not apply to reserved villains but I could be wrong.
IGNOOORE MEEEEEE!

The abilities do not care whether the villain is earned or not, only that the villain is on the map, or in your open or reserved groups.
Reserved groups is specifically mentioned in Inspirational, you can attach Ringleader when an event deploys a villain from reserved groups, and Indomitable applies to any villain.
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Powerful Foes allows you to earn one villain of each affiliation, so that you can include them into your open groups. Not all missions have villains, so if you were not guaranteed to have earned villains, you would not be able to use your abilities, which would be horrible.
Edited by a1bertWhat am I doing wrong with this deck? Picked it, Blaise and Boba Fett as my villain, because I thought it could be fun and thematic. Is this an easy deck for the Rebels to play against? I'm considering switching to Bossk, but these heroes are just too pumped up.
2 minutes ago, theChony said:What am I doing wrong with this deck? Picked it, Blaise and Boba Fett as my villain, because I thought it could be fun and thematic. Is this an easy deck for the Rebels to play against? I'm considering switching to Bossk, but these heroes are just too pumped up.
I've found it's pretty slow in the beginning. Powerful Foes only gets better as the campaign goes on, and with it you'll also be pumping up your villains with other class cards. It's probably not the very best deck in the game, but it's viable at least.
Also, just to clarify- cards like Ring Leader do indeed affect all villains. However, Powerful Foes and Leave Them To Me won't really do much for Reserved or open groups, since you can't redeploy unique figures in a mission after they've been defeated.
Btw, Prepare the Ambush and Punishing Force are amazing.
One of the more insidious things you can do with the deck is adding Indomitable to the final boss of the campaign.
56 minutes ago, Deadwolf said:One of the more insidious things you can do with the deck is adding Indomitable to the final boss of the campaign.
Good point. I may lose every single mission along the way, but the final battle will be annoying.
I'm at the crossroad where I have 4 xp and want to get indomnitable, but I know from experiance how worthless that extra black die is going to be in another 2 missions. I am worried a little about stun, but I can just spam them with villians. I have greedo, 0-0-0, bt-1, rgc, and vader. So do I take indomnitable or devastating legion?
They have jyn, onar, shyla, verena.
What do you have already?
Devastating Legion requires you to deploy a villain / villains and makes them primary targets. Greedo, 0-0-0, and BT-1 do not take that many attacks to defeat.
Edited by a1bertNemesis is fun and thematic but you have to make sure you are still using good villians. Even discounted, an overcosted villian will underperform compared properly costed villian.
Your villians having a good distribution of stats is also important.
The biggest issue right now, is unless you adapt the skirmish cards for Vader/IG, there are no good high cost villians which means you will struggle in the late campaign, as moderately costed villians such as Terro can be taken out quickly by high end heroes even with indomitable.
Edited by Deadwolf3 hours ago, Deadwolf said:One of the more insidious things you can do with the deck is adding Indomitable to the final boss of the campaign.
Yeah, I asked because I have Indomitable and in the next mission the rebels have to defeat a reserved villain. I wanted to confirm that I could use Indomitable with that villain.
2 hours ago, a1bert said:What do you have already?
Devastating Legion requires you to deploy a villain / villains and makes them primary targets. Greedo, 0-0-0, and BT-1 do not take that many attacks to defeat.
I have prepare the ambush and leave them to me. I REALLY like RGC. he is my main villian for the most part and I really enjoy him. But at this point shyla is doing cleave 7 reliably now. Which is why i'm thinking devastating legion, but I also fear the 2 xp stun from jyn.
15 hours ago, theChony said:Good point. I may lose every single mission along the way, but the final battle will be annoying.
And while the rebel players battle the final boss of the campaign, you drop a villain for few threat (like for example, you could send Boba Fett for as few as 3 threats (Leave them to me plus Powerful foes), assuming the final mission of the campaign is a level-6 threat mission). So now they have to decide if they leave Boba Fett harassing them while they try to take down the boss or if they take Fett down, allowing your boss to survive longer!
13 hours ago, MadFuhrer said:I have prepare the ambush and leave them to me. I REALLY like RGC. he is my main villian for the most part and I really enjoy him. But at this point shyla is doing cleave 7 reliably now. Which is why i'm thinking devastating legion, but I also fear the 2 xp stun from jyn.
Ideally you could keep your RGC away from your own troops to avoid being a valid target from Shyla's cleave (I suppose she has reach making her cleave even more effective).
The reason why I would choose indomitable is because if you RGC is stunned he becomes pretty much useless because his attack is melee not range. So if Jyn stuns the RGC and all rebel heroes stay away from him, you can't attack because you will have to spend one action to lose the stun condition and one action to move in attack position for next round.
17 hours ago, Deadwolf said:The biggest issue right now, is unless you adapt the skirmish cards for Vader/IG, there are no good high cost villians which means you will struggle in the late campaign, as moderately costed villians such as Terro can be taken out quickly by high end heroes even with indomitable.
This is exactly what happened in our campaign. Our IP picked Bossk and the Grand Inquisitor as his villains at the start of the campaign. Early on, they were quite difficult to deal with - able to deal significant damage and also fairly tough to take down; we often ignored them as best we could and instead focused on removing other Imperial figures before going for the objectives. However, in the latter half of the campaign, our Mak player had No Escape (and eventually Execute) and combined with Ambush was often able to remove either villain in a single activation.
Side note: as someone who often plays the IP, my takeaway was to avoid picking Nemeses if Mak is one of the heroes. He counters the class exceptionally well.