We would all nearly agree I think, that Hunter, Smuggler, Leader, vehicle and Droid are pretty well set. Which other key words need help, either from a rules aspect, useful figures or command cards need some attention?
i think there are some categories for each of the remaining or tiers.
Spy and creature have some really great cards, but there may not be quite enough to run a really themed list. The Spy trait is probably close and maybe only need another card or two.
Creatures need a few more command cards and maybe a couple of different figures or figure types. Maybe a multiple figure for deployment card type.
i feel like brawlers are almost there as well, especially with the HOTE single figure packs. The command cards in Mauls set are awesome. They have some overpriced early addition cards that aren't horrible, but they may need a a card or two as well.
Trooper is probably set with cards. I wouldn't mind another 4or 5 + figure card like call the vanguard. Maybe something to boost over costed figures like Fenn or Ko-Tun but trooper only.
i think the Guardian and Wookiee traits are really a lost cause at this point. There are some decent, but situational guardian command cards, but the interaction between guardian as a trait makes it almost useless in gameplay. Wookiee and Creature probably should have been combined, but weren't. Wookies unfortunately only get good when they're near death, which really prevents them from being used. The command cards are pretty lackluster as well.