Battle reports

By Fort Defender, in X-Wing Battle Reports

One of my first official tournament battles.

My list:

Captain Nym (Scum) (30)
Deadeye (1)
Autoblaster Turret (2)
Homing Missiles (5)
Bomblet Generator (3)
Havoc (0)
Guidance Chips (0)
Accuracy Corrector (3)

N'Dru Suhlak (17)
Adaptability (0) +1
Cruise Missiles (3)
Inertial Dampeners (1)
Guidance Chips (0)

Serissu (20)
Elusiveness (2)
"Heavy Scyk" Interceptor (Missile) (2)
Stealth Device (3)
Proton Rockets (3)

My opponent:

Omicron Group Pilot (21)
Accuracy Corrector (3)
Darth Vader (3)
Gunner (5)

"Quickdraw" (29)
Rage (1)
Electronic Baffle (1)
Primed Thrusters (1)

Delta Squadron Pilot (30)
TIE/D (0)
Tractor Beam (1)

We place asteroids and set up our ships. I place Nym and Serissu together and N'Dru away on the other side hoping he would split up his ships. It didn't work.

Num and Serissu fly up in the second round. Nym is blocked by the Tie D by the tips of the base. :angry: Quickdraw rages and eats a stress to lose a shield to attack Serissu. The dice are not kind and Serissu is down to a hull. He fires again and Serissu survives. Serissu does some damage to the shuttle. Nym autoblasts the shuttle. The shuttle attacks using the corrector to cancel all dice but he doesn't add the two minors. He Darth Vaders Nym and then gunners him to deal a lot of damage and then Darth Vaders again. Nym loses his actions.

Next turn, Nym and the shuttle line up and Serissu moves out of way of the shuttle only to be caught by Quickdraw' s extra firing arc. Serissu dies on the second attack. Nym fires at the shuttle, he fires back and Darth Vader kills us both.

N'Dru finally comes around and does a forward 4 at the defender. Cruise missiles away. Tie defender down to two hull. (Later looked, I forgot the guidance chips and the next damage card that would have been face up was a Direct Hit! :angry: )

After some more turns, the tie defender traps N'Dru in a tractor beam and damages him down to one hull with tie/D.

Quickdraw almost dies but N'Dru is killed.

Any suggestions how to defeat this fleet he calls "the microwave" would be helpful. I hope you enjoyed this battle report.

16 hours ago, Fort Defender said:

Any suggestions how to defeat this fleet he calls "the microwave" would be helpful. I hope you enjoyed this battle report.

It's essentially delivering massive amounts of damage at the price of non-trivial amounts of self-damage. To really hammer it you need to either:

  • Strike First and do sufficient damage that he can't or won't use his self-damage abilities for fear of crippling his fleet (note that that's not as hard as it sounds - quickdraw aside he's only got PS1 and PS2 ships)
  • Field something monumentally tough and outlast him.

Taking an example:

  • Black Sun Ace x 4
    • Vaksai
    • Deadeye
    • Cruise Missiles
    • Guidance Chips
    • Munitions Failsafe

I can all but guarantee that Vader's shuttle is going to be shot to bits in the first shooting phase before it ever gets a shot off. Quickdraw gets a double-tap which might kill a Khiraxz depending on range, but at a cost of stressing herself to high heaven and burning one of her own shields.

Thanks for the help. :D

Today's battle.

My fleet:

"Quickdraw" (29)
A Score to Settle (0)
Collision Detector (0)
Sensor Cluster (2)
Special Ops Training (0)
Lightweight Frame (2)

"Backdraft" (27)
Adaptability (0) +1

Collision Detector (0)
Pattern Analyzer (2)
Special Ops Training (0)
Lightweight Frame (2)

Colonel Vessery (35)
Veteran Instincts (1)
TIE/x7 (-2)
Twin Ion Engine Mk. II (1)

My opponent:

Dengar (33)
Expertise (4)
Burnout SLAM (1)

Zuckuss (28)
"Gonk" (2)
Cloaking Device (2)
Shield Upgrade (4)
Mist Hunter (0)
Tractor Beam (1)

Jakku Gunrunner (15)
Boba Fett (1)
Proton Bombs (5)
Weapons Guidance (2)
Feedback Array (2)

The battle begins in the second round. Quickdraw and the defender both come up on the starfighter and quadjumper. Backdraft does a segnor's loop in front of the jumpmaster. Quickdraw rolls two crits which are blocked by the quadjumper with two evades. The defender fires at the starfighter and does two shield loss. Meanwhile, dengar had done a shield damage to backdraft a couple seconds before. Backdraft does one damage to the jumpmaster. Quadjumper does one hit to quickdraw. Quickdraw fires and does four face down damage to the quadjumper.

Round 3

The tie Defender gets behind the starfighter with Quickdraw. The jumpmaster and backdraft line up. The quadjumper blows itself up to damage quickdraw who double attacks the starfighter. It is down to two hull. The triple action tie defender destroys it. Damage is exchanged between the jumpmaster and backdraft. The jumpmaster now has two face up damages cards. One is stunned pilot.

Round 4

The defender and the jumpmaster collide. Quickdraw blows up the jumpmaster.

I hope you enjoyed this battle report. :D