The Imperial play

By Blail Blerg, in X-Wing

7 hours ago, Blail Blerg said:

If you had to win a Regional or give $100 to charity if you lost, what Imperial list would you pick?

Generally, I think its not just Imperials are bad.. its nearly, everything that isn't a super upgraded, heavy hp, turret/bomber, PS10+ PS11Coordinate or without harpoons doesn't do well.

I've been tinkering with a list but have yet to see table time with it (and wouldn't mind donating $100 to charity when I don't win a regional):

Vader/VI/Cruise Missles/Title/ATC/Engine
Quickdraw/VI/Harpoons/FCS/Title/Advanced optics/LWF
Omega Leader/A score to settle (is there a better 20ish point ship? I'd love to be at 98 points, but nothing is really jumping out and a single gunboat won't really fit the bill vs most of the meta)

Going over how to approach all the current meta stuff, I figure take out Fenn turn 1 then can likely get range 1 of the ghost and whittle it down. PS11 Poe, hope you get to give initiative away, Nym/randa - take one down first turn with all 3 shots. Timewalk Asajj - haven't even seen one in the local meta. But really, its all hail mary type of dice results and banking that they will shoot QD.

Other than the above list, its likely going to be RACLO/ace of some sort. But holy **** can that 35 point ace NOT be TC Fel. :(

What about “Lightning Reflexes” on the Gunboats for turning around?