Animal statlines - P.201 onwards:
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A Boar has Martial 2, unlike A Wolf or Hawk, which has Martial Arts [Unarmed] 2.
- The obvious advantage here is that the Boar therefore gets Tactics 2; which if any animal should get, should probably be a wolf pack.
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I wholeheartedly accept that a boar should be scary. Boar hunting was an infamously deadly pastime for warriors throughout history (unless you're Obelix).
- Nevertheless, a boar is Fire 4, Martial Arts [Unarmed] 2, with tusks that are damage 7 deadliness 7 - effectively deadliness 9 once it is (inevitably) enraged, hide analogous to ashigaru armour and cannot be incapacitated or knocked out.
- That feels scary, even by 'genuine monster' standards like the troll or oni.
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A Dog does not by default have any Martial Arts [Unarmed] skill, which even a domestic cat has. Given that the flavour text talks about Moto Clan warhounds....
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Whilst Working Companion allows the dog to be given a skill rank of your choice to grant assistance on, it's specifically a trade skill
- A warhound being able to assist on Martial Arts would make sense.
- Also, this apparently means I can get a dog to assist me with seafaring checks.
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Whilst Working Companion allows the dog to be given a skill rank of your choice to grant assistance on, it's specifically a trade skill
- Regardless of the riding rules, I suspect a Unicorn Warhorse should probably have Martial 1, because it would be better at kicking someone than a generic horse, and arguably would understand the battlefield well enough to rate an improved initiative were it ever to be encountered without its rider.
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The hawk has air 4, martial arts [unarmed] 2, which feels rather lethal when paired with damage 2, deadliness
5
talons.
- Given that they're not razor-sharp, it can afford to 'fish' for criticals and those criticals are extremely brutal, given that they're more dangerous than even a knife.