Situation.
You get hit with Critical Strike from Finishing Blow in a duel, when your wounds/fatigue are still untouched.
You get let's say Crit 10 - Unconscious, Bleeding and some serious disadvantage like Damage Organ.
You fall down, the duel is over. But just after someone stops bleeding with simple action - few minutes - and you wake up - Medicine/Fire action or few hours - you are up and running except permanent disadvantage.
There is no healing/convalescence time needed by rules?
Time only heals wound/fatigue points, but as you got none, you are just good to go.
Am I reading the rules right? Did I missed something?
Regards
Warenhari