6 minutes ago, E Chu Ta said:As soon as asymmetry is produced you have a best and a worst, as soon as there's a best and worst people will gravitate toward the best at the expense of the worst, and as soon as there are minor differences there is inequity, as soon as any inequity is perceived someone(s) will be complaining about it but also everything else.
Should the span between best and worst be flattened out? Yeah, to some degree, ideally. But you make that graph completely flat and you no longer have a miniatures game, you have an esoteric philosophical exercise where nobody wins because nobody bothers playing.
I'm not sure I agree with this. Yeah, a variable is lost, but you still have Player Skill, personal preference, and dice to keep things from being a bland experience. And even in a "flat" environment, there is still the possibility for bad builds, meaning there is still lessons and combos to be learened.