Rebel PS hunters

By Raven19528, in X-Wing Squad Lists

This is more of a question than a list, but what are some good rebel ships that either hunt high ps ships or don't care about high ps ships and kill them just as easily?

I don't think most people think of him this way, but I love Ten Numb for this. Sadly B-wings tend to get casually incinerated with the hard hitting ships in today, but slap Bistian or Mangler on there and so long as you slow roll you should be able to get a few good shots out of him, especially against lower health aces like Fenn (shields or not). He doesn't care about attani at all (no matter how many focus tokens they have he goes right through them), and AT's are ignored as well. Only suffers against evade tokens but hopefully you should be stripping those with other shots anyways.

Now that I think about it, I need to build more lists with him and not worry as much about sinking around 45 points into him. If you can give him some defense he can be killer, and like a more health, more fragile Quickdraw with less hitting capability.

1 hour ago, Raven19528 said:

This is more of a question than a list, but what are some good rebel ships that either hunt high ps ships or don't care about high ps ships and kill them just as easily?

Wookies. Tactician wookies. I'm going to help spread this cancer across the galaxy.

Suggestuins:
A-wings with snapshot and either Juke or Crack.
Bombs
Captain Nym with bombs
Miranda with bombs
Y-wings with TLT
Turretships
Stresshog or Braylen Stramm stressversion

@Cow-of-Doom
Mabey outfit Ten numb with Mangler, Sensor Jammer, title and Chewbacca crew and adding Lowhhrick for protection.

I like those ideas. I see something forming in my head that will make ace players want to shoot themselves.

Embrace the power of the dark side.

Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Gunner 5
Darth Vader 3
Hotshot Co-pilot 4
Engine Upgrade 4
Ship Total: 63
Lieutenant Kestal — TIE Aggressor 22
Snap Shot 2
Twin Laser Turret 6
Homing Missiles 5
Lightweight Frame 2
Ship Total: 37
Edited by Boom Owl

Ps 11 Poe? With black one and bb8 and an initiative bid you shut down two target locks from those pesky imperial alphas.

HLC Dash will hit any target. The trick is pairing him with something that will keep those hyper-agile aces outside his bubble. I use a Lothal Rebel with Gunner + Ion turret, and it's won me many games against high PS builds.

Miranda w/Experimental Interface and Sabine and clusters or conners.

If you have an engagement at range 3 and Miranda is facing in the general direction of the ace, you can bomb them next activation phase. Literally unavoidable; the only way is to avoid that engagement happening, and at some point during a game, it probably will.

She'll likely move first at PS8 and between a combination of 3 speed move and slam, she can reliably drop Clusters w/at least 2 hitting. It's nice when 2 hit because they can only Palp one of the rolls.

Yes you get a stress and EI is one more point, but the practical mechanic of bombing is still the same.

Also, I second tactician Auzitucks. You cannot arc dodge 3, 180 degree arcs, and not be at range 2 of at least one of them. Well, technically you could, but likely not.

Edited by HanScottFirst
15 minutes ago, HanScottFirst said:

Also, I second tactician Auzitucks. You cannot arc dodge 3, 180 degree arcs, and not be at range 2 of at least one of them. Well, technically you could, but likely not.

It's fearsome, to be sure. But I just recently played a game with Dash against 3 Expertise, Tactician auzitucks and received a single stress token throughout the whole game. I didn't even have engine upgrade.

They're scary, but manageable if you like rocks and they don't.