| Nu Squadron Pilot — Alpha-class Star Wing | 18 |
| Jamming Beam | 1 |
| Linked Battery | 2 |
| XG-1 Assault Configuration | 1 |
| Ship Total: 22 | |
| Nu Squadron Pilot — Alpha-class Star Wing | 18 |
| Jamming Beam | 1 |
| Linked Battery | 2 |
| XG-1 Assault Configuration | 1 |
| Ship Total: 22 | |
| Delta Squadron Pilot — TIE Defender | 30 |
| TIE/x7 | -2 |
| Ship Total: 28 | |
| Delta Squadron Pilot — TIE Defender | 30 |
| TIE/x7 | -2 |
| Ship Total: 28 | |
Double-double trouble
Like it. If you goal and play style isn't symmetry; I personally think 1 tractor beam and one jamming beam. would land hits better.
All about that symmetry tho!
Ick, I'm talking like a 21st century!
In that case; the list is golden. the name should be "Origin of Symmetry"
Has anyone tried the "You don't get to play" build?
Something like this:
| Nu Squadron Pilot — Alpha-class Star Wing | 18 |
| Jamming Beam | 1 |
| Long-Range Scanners | 0 |
| XG-1 Assault Configuration | 1 |
| Ship Total: 20 | |
| Nu Squadron Pilot — Alpha-class Star Wing | 18 |
| Tractor Beam | 1 |
| Long-Range Scanners | 0 |
| XG-1 Assault Configuration | 1 |
| Ship Total: 20 | |
| Nu Squadron Pilot — Alpha-class Star Wing | 18 |
| Flechette Cannon | 2 |
| Long-Range Scanners | 0 |
| XG-1 Assault Configuration | 1 |
| Ship Total: 21 | |
| Nu Squadron Pilot — Alpha-class Star Wing | 18 |
| Ion Cannon | 3 |
| Long-Range Scanners | 0 |
| XG-1 Assault Configuration | 1 |
| Ship Total: 22 | |
| Imperial Trainee — TIE Striker | 17 |
| Adaptive Ailerons | 0 |
| Ship Total: 17 | |
I am a big fan of control builds; TIE /D with Ion. Snap Shot Rhymer. you name it.
Am gonna have to try the above; I like it because it could be obnoxious
I would but I'm only gonna end up with 2 GUNBOATS.
Am informed that I only need one kidney to live a perfectly normal life.