Cybernetics and Enhance

By Underachiever599, in Star Wars: Force and Destiny RPG

Recently I've been thinking about how I would build characters like Darth Vader, General Grievous, and Lumiya in this game. Mostly as a thought experiment, as I doubt I'll ever introduce such characters into my games. At most, Vader will continue to be an occasional name-drop (unless I manage to convince one of my player's characters to join the Inquisitorious, at which point he would be her new master). While pondering this, I had a thought.

Enhance has two control upgrades that allow you to commit dice. One reads, "This power gains the ongoing effect: Commit [Force Die]. The Force user increases his Agility characteristic by 1 (to a maximum of 6)." The other reads, "This power gains the ongoing effect: Commit [Force Die]. The Force user increases his Brawn characteristic by 1 (to a maximum of 6)."

There are also cybernetics, the Mod V, Mod VI, Mod II, and Mod III, that allow you to boost your characteristics. Specifically, Mod V is an arm that adds +1 to Brawn, Mod VI is an arm that adds +1 to Agility, Mod II is a pair of legs that adds +1 to Brawn, and Mod III is a pair of legs that adds +1 to Agility.

The important thing here, however, is a piece of description on page 173 of Edge of the Empire: "Cybernetic enhancements and replacements generally increase skills or characteristics, providing raw bonuses to characters' abilities. The combination of purchased increases and the increases provided by cybernetics can increase a character's skill or characteristic one step above the normal maximum (seven for characteristics, six for skills) ."

My question, then, is simple. If your character had a cybernetic enhancement that provided, say, +1 to Brawn, and the Enhance upgrade that allows you to increase Brawn, would you allow them to commit Force Dice to a maximum of 7 instead of 6? Effectively, they'd be increasing their natural Brawn up to 6, and then gain a +1 from the cybernetic enhancement. The rules as written allow this with Dedication, allowing you to buy 1 more Dedication for Brawn even when you're at 6, if you're only at 6 because of a cybernetic. So I don't see a good reason not to allow it with Enhance, especially since it would typically require multiple Force Die to get your Brawn that high anyway. What do you guys think? Yea or nay?

(Also posting in Edge of the Empire forum)

I would allow this.

Considering the amount of insane things the Force allows you to do, I don't really see it as a big deal. I mean, it's just one more die in an already large pool, and only a green one at that. So at most it can increase the number of successes or advantage rolled by a few points total.

If the Force can allow me to Move a Sil 8 ship from Extreme range with the expenditure of a couple pips, I see no reason the Force can't give me a bit of steroids and help me really curl out that bench press man! *flexes muscles* Cross Fit Forever!!

Yeah I would. I dislike caps in that sense. Force is meant to take you beyond the level of normal folks.