The preview of Jamming Beam has left me wondering if there is any home for this upgrade. Outside of removing a lock on a lower PS ship and stopping it from launching ordnance (which only works if they have no other tokens), I'm not seeing much of a use for it. It is only a three die attack; it does no damage; it has a short range, so no ability to make a range 3 shot more accurate; it can only ever give one jamming token, making it pretty useless at removing defensive tokens; and it costs one point. I was hoping that it could give out multiple tokens per hit, making it effective at token striping, but being hit by the beam is no worse than spending a token to avoid the attack.
Help me out here, how often is this going to be better than a Tractor Beam for the same cost? Even on a TIE/d I think I'd take tractor over this, as a tractor token looks far more powerful than a jam token.