Hello Everybody,
last week, me and a friend had our first games with the expansion and it was great! But sadly we only got an english copy, so some things are unclear...
1. Building the mission deck.
It says you either use the ones with darth vader icon on the left plus the ones with leader icon or the ones without darth vader plus the ones without leader icon. Right? So the empire may only build interdictors, death stars, SSds if they choose to play the old ones`? Same with Superlaser online or single reactor ignition? Because the new empire missions come without the Darth Vader icon.
We played it this way!
2. Tactic Cards
We played like this:
You only play them if you have a leader in this system.
Before rolling dice each play chooses secretly a tactic card from his pile matching the theater. They are played simoultaneously and resolved one after the other, beginning with the attacking player. Units that are destroyed through tactics card damage are removed and dont roll dice and if they are destroyed the damage cannot be removed through lightsabers.
Questions
A. The AT-AT Supercard, 4 damage to 2 AT-ST are ok?
B. Why does one card read that this destroyed triangle unit does not roll dice? Every triangle unit only has one hitpoint so its destroyed and removed and does not roll dice.
Then the two cards go to each matching discard pile. Next round of combat each player chooses one of his remaining tactic cards....
3. Action Cards
Secret Facility: If you recruit Director Krennic in your first turn and you dont have any interesting probecards, you are just unlucky, so may not wait to use him for another probecard you are hoping to draw later?
Lord Vader's Orders: Objective deck is the imperial pile of projects? Or the rebel objective deck? Very confusing...but I guess the imperial projects?
4. Missions
Prepare for Battle: Which pile is the tactic deck? Makes no sense for me... The only benefit is the return of your discard pile! This, of course, can be huge!
Generel opinion: We are amazed, its very thematic and it gives you alot of new tactics and strategies. I would say it gives 2 new games, so you can spend a lot of time playing it. Its really worth it! The new Rebel objectives are fun to play and to achieve! Love the Hut-card! At our first game the cinematic combat was a little bit confusing but practice is all;-) But I have to say, that it really favors the defender! We had some fights that would have been really easy with the old system, for example 1 AT-AT, 1 AT-ST, 2 Trooper against 1 Shieldgenerator, 1 Golan, 2 Trooper. Imperial Loss... We also love the new missions for each side. But as a downside, you may not use all of your imperial units, because of your mission deck! I hate green dice ! One of the reasons I stopped playing xwing...
Thanks for helping