I don't know if anyone has played frostgrave here but one of the cool features about it was that wild animals and monsters would wander onto the board and indiscriminately tear people asunder. It would be really awesome if they added a way for us to have wandering Rancors, Nexu, Acklays, packs of Anoobas, Wompas or the freaky giant troll dude from the ewok adventure movie that gave me nightmares as a kid. They could introduce force abilities that let a commander issue an order to one of them for a turn!
Creatures
Not familiar with Frostgrave, but I've been thinking about this myself as well.
Maybe you come across a nest of Gundarks or a sleeping Sarlaac.
It may be possible that something like this shows up in the set up phase.
How was it implemented in Frostgrave. Do you remember? A die roll & a chart?
I'll be awfully surprised if someone doesn't do a senario mode for this.
Use a hit dice
Rancor has movement 3. 6 red dice melee no ranged red def.
rancor charges if in movment range. If not roll a hit dice and the rancor makes a full move at the unit closest to the direction the raised tip is pointing.
Whenever you claim a treasure chest you roll on a table with a chance for a monster to enter the board.
Hostile Natives.
Pick some IA Units suitable to the board/terrain being used. give them some AI rules.
Sounds awesome!
5 hours ago, Ralgon said:I'll be awfully surprised if someone doesn't do a senario mode for this.
Use a hit dice
Rancor has movement 3. 6 red dice melee no ranged red def.
rancor charges if in movment range. If not roll a hit dice and the rancor makes a full move at the unit closest to the direction the raised tip is pointing.
+1 to this!
Many people is mad at this game because they come from Imperial Assault, I see IA like the perfect source of material for scenarios, it has already some creatures that look really cool, and some characters that if the scale turns out to be not so different might fit in. I wonder if there is any site where you can buy only the plastic bits as the rest of stuff seems unnecessary though.