Damage "DEALING" issue

By pancerek, in Warhammer Invasion Rules Questions

Harping on has a very different connotation here in the states, especially in California... something less strong than nagging but more forceful than inquiring/insisting. I wasn't trying to be derogatory. Where in England are you, I'm headed to London on Wednesday and will be in Brighton for a day or two next week.

In Liverpool - about 200 miles from London.

Shame; it would have been interesting to play you in a game.

alakazam said:

In Liverpool - about 200 miles from London.

Shame; it would have been interesting to play you in a game.

So does your blood run Red or Blue?

dormouse said:

It isn't so much about reverse engineering as it is about operating from an assumptive base. ... So far they are doing a pretty good job in my book.

Perhaps, but there are great things to improve. But we have to assume because we have to do reverse engineering. They write to less technical text and this text unstructered (we hav eto collect in a forum, why not a faq website?). E.g. great swords was just answered but not explained. We have no timing tables, no more rules on the stacks.

We don't need more rules on stacks. As I pointed out there is absolutely nothing in the rules that implies yoou can halt the resolution of an action chain once the last action was added to the stack. I don't believe there is absolutely anything by which someone could support an argument in the rulebook or FAQ, or if there is no one has ever quoted it. Every argument to date has been based on how other games work... other games produced by other companies and designed by other people, so even trying to extrapolate by casual relation is invalid.

There is always room for improvement. There have been some glaring holes and mistakes with the rulebook, cards, and even rules. Improvements come, sometimes slowly, sometimes quickly... but as long as they continue to come I'm pretty happy.

Regarding Greatswords, a detailed timing chart would be awesome, but as far as I can tell there is only one way by which their power could logically work, and it was actually explained at one point, essentially that an effect is triggered or a card is played and then all cards in play are checked to see if they modify or are modified by said effect/card, so Greatswords are played, the table is checked for Constant effects and then Forced effects, and the Greatswords ability is one which is now on the table when the check is made.

It is extremely unlikely that they reverse engineer, but yes, we must do it some, and by some I mean much too frequently. I think some of this problem is our own, asking overly specific questions, seeking a specific answer rather than asking more generalized and conceptual questions and asking for the reasoning behind the ruling. Needless to say though that a sizable portion of the fault does sit squarely on the shoulders of FFG for giving the short answer rather than explaining the rule which provides said answer. I think they should let me sit down with the design and development team for a week to ask all the questions to my hearts desire and then hire me. :) I love to explain!partido_risa.gif