Can anyone explain to me why the reload times on some weapons are so ridiculously long?
The Plasma Gun has 8 Full Actions reload time... Now I can understand it's meant to be reloaded in "Story-Mode" as opposed to during a fight. That's fine with me and I can accept that. After a brief gripe session over long reload times it was pointed out while playing in our local game last week, that the Plasma Cannon, the big boy in the plasma weapon family, has a reload time of only 5 Full Actions. Really? Can anyone explain why a weapon with a backpack fuel cell has a faster reload time than a weapon with a fuel cell that's smaller and incorporated into the weapon itself?
Is this a typo? I'm assuming not since it's been printed the same in both the Rulebook and in the weapon summary of The Inquisitor's Handbook.
It almost seems like plasma weapons aren't worth taking. Long reload times and the ability to overheat at the drop of a hat aren't really stellar sales points.