23 minutes ago, Grand Admiral Buford said:Why would I want to have bombardment weapons spreadout all over instead of being focused on the actual target. Rolling the ship is silly if my goal is to pound people on the ground. I want all of my ground tageting weapons facing the target at all times. Rolling is fine if you are discussing a non-dedicated platform, but my argument is that this is NOT a dedicated platform based on the spread of the weapon systems
We’re basically in agreement: multi-mission ships should have guns pointed more directions than forward. A purpose-built planetary assault ship should focus it’s guns in one direction.
I think the SSD is neither, and the only thing it really does better than an ISD is scare people. For that task, is not the ISD (or the fleet of them you could get from the materials of an SSD) good enough at scare tactics?
Except for the new First Order Pizza Wedge, bombardment weapons and ship-to-ship weapons are the same thing on Star Wars capital ships. Even distribution of multi-purpose weapons is ideal because the side of your ship facing out into space can deter other ships while the planet-facing side bombards. If you have weapons single-purposed for planetary bombardment; then it makes sense to have all those weapons on the same side of a ship.
3 minutes ago, Grand Admiral Buford said:Rolling for the reasons mentioned above is an excellent idea, however, a flying pizza slice is a poor design choice. A cylinder is far better.
This is the reason the MC80 (pickle variant) is a more practical design than an Angry Triangle in a 3-dimensional environment. The engine blind spot is much smaller and the multiple-contoured geometry grants each individual battery a much wider arc of fire.
