Help Me Flesh Out This Year's Halloween Adventure

By IronNerd, in Game Masters

I've been running a really solid group for a few years now, and two years ago I started doing annual Halloween sessions.

First year was an assassin droid who malfunctioned and decided it wanted to become as human as possible. Turned into a sort of a (robot) Alien situation, where everyone on the ship was being slowly hunted and driven paranoid and insane. Excellent stuff.

Last year was a play on We Happy Few, with a Sith wannabe using airborne drugs to suppress a population and slowly siphon away their life force. The imagery I got to play with on that one was great, hallucinogenic drugs make for fun GMing.

I'm not sure my idea for this year is quite as strong, but it's got some potential. However, I'm looking for good ways to flesh it out and add some additional "encounters" and coming up a little short. Here's the general idea:

They will be contacted by a Hutt they've run several jobs for. He'd sent a small team to the outpost of a crime syndicate who was selling him weapons. They stopped delivering, and he wants to know what happened. The outpost appears to be simply a mining colony on a volcanic planet. In reality, it's run by the Rising Star syndicate, producing weapons and combat droids for sale. They've kidnapped a brilliant Bothan scientist/engineer and forced him to design their wares. However, along the way his wife and daughter were killed in other attacks/kidnapping attempts. The workforce for the colony is highly automated, and the Bothan starts to toy with re-creating his daughter's soul and creating the perfect droid/robot replacement to escape his depression. To have the most resources available, he installs her coding into the central computer of the colony. From there it's sort of a vengeance story. Something like a Red Queen from Resident Evil situation, with the daughter looking to kill off everyone to ensure her father is never hurt again.

I like the general idea, and there's an obvious "final battle" moment (fighting child-like murder robots inside a weapons plant built into a volcano!), but I want to ensure I have a nice road for them to travel down and build suspense. Any good ideas for me? Thanks all!

Creepy children stuff:

Teddy bear bombs

A recording of children laughing and singing children songs in the speakers of the complex.

A conversion of weapon assembly lines into slides.

Drawn games in the ground, drawn with blood or dead bodies

Edited by MonCal

Big question is, will there be any surviving workers left by the time the party arrives?

5 minutes ago, Degenerate Mind said:

Big question is, will there be any surviving workers left by the time the party arrives?

Most definitely. I'm planning to time this such that the "computer" has just recently taken control. The civilians that participate in the legal mining operations and support services aren't even aware anything is wrong at this point. As the group starts to investigate, the entire facility will slowly start to transition into lock-down. That way I can introduce some desperate civilians and such. For example, if they attempt to return to their ship, I've planned that several people are attempting to steal it to escape. ...but that encounter is contingent on them returning to their ship...

This is a great story idea.

Other ideas:

  • Stolen from the Edge GM Kit adventure "Debts to pay" with droids going rogue. Corpses stuffed into refreshers, corpses drowned in oil baths. Oblivious Server Droid still serving food to corpses face down in food/soup bowls.
  • Since shes the mainframe perhaps she can control and corrupt the factory machines and droids. Also gravity, airlocks, and air filtration systems.
  • It's a factory, have some people gruesomely dismembered or limbs caught in "malfunctioning machines"
  • Find earlier "versions" of the child that the Bothan worked on. Locked in a closet, whatever you do don't boot it up! It had to be shut down because of its "flaws". Then obviously have the PCs do just that.
  • Talk to them occasionally in a child voice a'la 2001 Space Odyssey "I'm sorry I can't do that Dave". Sprinkled throughout I feel like that would hugely build the tension.
  • Could the Daughter want her father to not be lonely? Have her droid proxies dismembering dead colonists to collecting/Harvesting (Bioshock?) parts to make a her a "real body", or perhaps bring back the mother as well so her father isn't lonely.
Edited by ThreeAM

Go look up the plot synopsis for System Shock 2. Then go cower in a corner for a bit, then run it in your game. Bonus points for finding the dude hanging from the rafters.

this topic comes up every October :) just search this forum for "Halloween" and you will find plenty ideas more.

have fun!

12 hours ago, thesaviour said:

this topic comes up every October :) just search this forum for "Halloween" and you will find plenty ideas more.

have fun!

That won't work. It seems none of the old content is searchable.

2 hours ago, Simon Retold said:

That won't work. It seems none of the old content is searchable.

That's strange. works just for for me. there you go:

I'm just going to take this opportunity to pout, as tomorrow's Halloween session had to be cancelled due to multiple scheduling conflicts. No telling when our next session will be, so it'll most likely be back to our regularly scheduled storyline.

Vibro-blade wielding maniac in a salvaged stormtroopers helmet

21 hours ago, ExpandingUniverse said:

Vibro-blade wielding maniac in a salvaged stormtroopers helmet

Named Js'on Vorr'Hees

21 hours ago, ExpandingUniverse said:

Vibro-blade wielding maniac in a salvaged stormtroopers helmet

3 minutes ago, ExpandingUniverse said:

Named Js'on Vorr'Hees

Or, instead of a salvaged stormtrooper helmet, in a Bail Organa mask painted white.

My'kel Miarz.

We're saying it flippantly, but a horribly burned ancient sith ghost who murders people in their sleep - done right - could be an interesting game.

I also want to play this game))

A group of PCs, exploring a mysterious world of Auratera, has found a shelter for a night in a distant cabin in the woods. They have not been suspecting that the cabin once belonged to a powerful sith lord; down in the cellar is a secret passage that leads to an ancient sith pyramid. The PCs find a strange triangular object and a holo-messanger. The PCs play the recorded holo-message only to wake up the forces of darkness and let them back to this world...

6 hours ago, thesaviour said:

I also want to play this game))

A group of PCs, exploring a mysterious world of Auratera, has found a shelter for a night in a distant cabin in the woods. They have not been suspecting that the cabin once belonged to a powerful sith lord; down in the cellar is a secret passage that leads to an ancient sith pyramid. The PCs find a strange triangular object and a holo-messanger. The PCs play the recorded holo-message only to wake up the forces of darkness and let them back to this world...

Guess they went with kletu-verta-naah-choo!!! ;)

So...should I mention that I’ve been roughing out stats for an Ash analogue for about a year? Crashed on a planet with dark side entities that have made his life a living **** for decades.

8 hours ago, Nytwyng said:

So...should I mention that I’ve been roughing out stats for an Ash analogue for about a year? Crashed on a planet with dark side entities that have made his life a living **** for decades.

check out the planet Weik in Nexus of Powers - it's just a great example of how you can plug such an adventure into the SW universe.

can be a classic "accidental travel" plot device built-in a sci-fi fantasy environment.

My group this year boarded an imperial prison ship, only to find it had been comandeered (sp?) by Dr. Evazan and a cybered Ponda Baba to be his mobile experiment lab to create his army of "decraniated".

6 hours ago, thesaviour said:

check out the planet Weik in Nexus of Powers - it's just a great example of how you can plug such an adventure into the SW universe.

can be a classic "accidental travel" plot device built-in a sci-fi fantasy environment.

I’m leaning towards a custom world, named Miskaton (in honor of a friend who’s a host on the Miskatonic University podcast for the Call of Cthulhu RPG).

4 hours ago, Nytwyng said:

I’m leaning towards a custom world, named Miskaton (in honor of a friend who’s a host on the Miskatonic University podcast for the Call of Cthulhu RPG).

Both hands for creating worlds of your own! I'd also take a slightly different direction to such an adventure when it comes to details.

I just liked the chapter on Weik (and the whole NoP book generally) for such unusual ideas. Sometimes you come up with something completely new and bold like this and just ask yourself could this hapen in SW universe? will the PCs buy into this for that matter? bringing in the worlds like Weik or Auratera into the official books just helps enourmously with this.

On ‎10‎/‎30‎/‎2017 at 8:15 PM, Nytwyng said:

So...should I mention that I’ve been roughing out stats for an Ash analogue for about a year? Crashed on a planet with dark side entities that have made his life a living **** for decades.

Hail to the king baby!!!