I've been running a really solid group for a few years now, and two years ago I started doing annual Halloween sessions.
First year was an assassin droid who malfunctioned and decided it wanted to become as human as possible. Turned into a sort of a (robot) Alien situation, where everyone on the ship was being slowly hunted and driven paranoid and insane. Excellent stuff.
Last year was a play on We Happy Few, with a Sith wannabe using airborne drugs to suppress a population and slowly siphon away their life force. The imagery I got to play with on that one was great, hallucinogenic drugs make for fun GMing.
I'm not sure my idea for this year is quite as strong, but it's got some potential. However, I'm looking for good ways to flesh it out and add some additional "encounters" and coming up a little short. Here's the general idea:
They will be contacted by a Hutt they've run several jobs for. He'd sent a small team to the outpost of a crime syndicate who was selling him weapons. They stopped delivering, and he wants to know what happened. The outpost appears to be simply a mining colony on a volcanic planet. In reality, it's run by the Rising Star syndicate, producing weapons and combat droids for sale. They've kidnapped a brilliant Bothan scientist/engineer and forced him to design their wares. However, along the way his wife and daughter were killed in other attacks/kidnapping attempts. The workforce for the colony is highly automated, and the Bothan starts to toy with re-creating his daughter's soul and creating the perfect droid/robot replacement to escape his depression. To have the most resources available, he installs her coding into the central computer of the colony. From there it's sort of a vengeance story. Something like a Red Queen from Resident Evil situation, with the daughter looking to kill off everyone to ensure her father is never hurt again.
I like the general idea, and there's an obvious "final battle" moment (fighting child-like murder robots inside a weapons plant built into a volcano!), but I want to ensure I have a nice road for them to travel down and build suspense. Any good ideas for me? Thanks all!