Make a prequel meme pilot

By rafcpl6868, in X-Wing

Obi wan kenobi:

during setup you must use 5 pegs to Connect your model to its base. Once per game Instead of executing a maneuver place the one straight template in the back guides of an enemy ship. Place obi wan's front guides on the other end of this template regardless of his position on the board.

Hello there!

Palpatine: whatever ship you occupy must use the hard templates when barrel rolling. Your ship gains the barrel roll action. You must barrel roll st least 4 times around the opponent before you can stop. Also you may add one hit result to your atk roll and one defense result to your def roll every time you say aloud "dew it."

Plo Koon:
At the start of the combat phase, roll a red die. On a {Crit} result, all other friendly ships now join the enemy squad.

Review_SCPloKoon_stillC.JPG

Little Anie: After performing a barrel roll action, you may say "I'll try spinning, that's a good trick!" if you do, you must then perform a barrel roll, then perform another barrel roll.

33 minutes ago, theBitterFig said:

Plo Koon:
At the start of the combat phase, roll a red die. On a {Crit} result, all other friendly ships now join the enemy squad.

Review_SCPloKoon_stillC.JPG

Brutal.

Captain Cody - PS6
Rebel Arc 170 Pilot

Any enemy ship equipped with Palpatine crew gains the Order 66 action to its action bar.

---

Order 66 Action:
Captain Cody changes from the Rebel to Imperial faction, and changes to the opposing player's squad. Squad points allocated to Captain Cody's ship count as destroyed for the player that originally fielded Captain Cody.

8 hours ago, theBitterFig said:

Plo Koon:
At the start of the combat phase, roll a red die. On a {Crit} result, all other friendly ships now join the enemy squad.

Review_SCPloKoon_stillC.JPG

I want a mirror match with this guy on both sides

Twilight- G9 Rigger Freighter title: If Obi Wan is your pilot, your hull value is reduced to 1 and your shield value to 0. Your pilot skill becomes 0. ACTION: Spin out of control for a good way to trick Maul's Madalorians.

Edited by Celestial Lizards

Ki-adi-mundi

Once per game you may ask: "What about the droid attack on the wookiees?"
Place 1 Kashyyyk Defender at range 1 of any board edge.

A few Imperial ones

Quote

*Frank
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot


Quote

*Too Weak
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot

Quote

*The Senate
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot

Quote

*Sheev
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot

A few Imperial ones

Quote

*Frank
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot


Quote

*Too Weak
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot

Quote

*The Senate
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot

Quote

*Sheev
Imperial only

Once per round, before a friendly ship rolls dice, you may name a die result. After rolling, you must change 1 of your dice results to the named result. That die result cannot be modified again.

8 pts, double slot

9 hours ago, theBitterFig said:

Plo Koon:
At the start of the combat phase, roll a red die. On a {Crit} result, all other friendly ships now join the enemy squad.

Review_SCPloKoon_stillC.JPG

Ha!

Actually, shouldn't this be something that triggers 2/3 of the time instead of 1/8. You know... 66% (rounding down to the nearest order)

Yoda (tiny tie fighter looking Jedi ship with unlikely astromech slot.) EPT x 4

must equip Fear EPT Upgrade.

Fear (EPT)

must equip Anger EPT Upgrade.

yoda only

Anger (EPT)

must equip Hate EPT Upgrade.

yoda only

Hate (EPT)

Must Equip Suffering EPT upgrade.

Yoda only

Suffering (EPT)

Yoda only

all ships suffer one damage when a stress token is assigned to that ship unless that ship has a focus token. When a ship is assigned a red target lock assign a stress token as well. When a ship is assigned a tractor beam, weapon disabled, critical damage, or jammer token assign a stress token also.

Edited by GrimmyV
4 minutes ago, sirjorj said:

Ha!

Actually, shouldn't this be something that triggers 2/3 of the time instead of 1/8. You know... 66% (rounding down to the nearest order)

6 sided dice confirmed for XWM

10 hours ago, rafcpl6868 said:

Obi wan kenobi:

during setup you must use 5 pegs to Connect your model to its base.

I was sure that this was going to end with a reference to having the high ground :(

As for my own, Admiral Ozzel: Once per game, at the start of the activation phase you may choose to ignore all obstacles and damage dealt to you for the rest of the turn. At the end of the End Phase, this ship is destroyed. "He felt surprise was wiser..."

Oops, I just realized it was prequel only... my bad.

Edited by darthlurker
oops
10 hours ago, rafcpl6868 said:

Obi wan kenobi:

during setup you must use 5 pegs to Connect your model to its base. Once per game Instead of executing a maneuver place the one straight template in the back guides of an enemy ship. Place obi wan's front guides on the other end of this template regardless of his position on the board.

Hello there!

While using more pegs to connect your model than the ship you are shooting at, double your attack value due to high ground.

Also: Anakin Skywalker, PS9

After performing a barrel roll action, roll an attack die. On a hit or crit, turn your base 180 degrees.

Spinning is a good trick!

28 minutes ago, DampfGecko said:

While using more pegs to connect your model than the ship you are shooting at, double your attack value due to high ground.

Also: Anakin Skywalker, PS9

After performing a barrel roll action, roll an attack die. On a hit or crit, turn your base 180 degrees.

Spinning is a good trick!

Anakin Skywalker

when Suffering damage recieve one Sand Token instead for each uncancelled hit or crit. Then cancel all dice results if any.

sand tokens: for each sand token agility is reduced by one with no minimum, Att is reduced by one with no minimum. If a ship has at least one sand token it may not take actions (except B-rolls) or use hard turn maneuvers. Remove one sand token after performing a barrel roll.

Padmé Amidala

At the end of the setup phase you lose your will to life and die. Remove your ship from the table!

h9AB5D25A

Edited by Hannes Solo
13 minutes ago, Hannes Solo said:

Padmé Amidala

At the end of the setup phase you lose your will to life and die. Remove your ship from the table!

Deploy Luke X-wing and CR90 with Tantive IV and Leia upgrades before removing ship.

Edited by GrimmyV