Thanks for the tips guys, I appreciate it.
Last night I tried something else as well. I placed my three ships where I wanted them to be for an alpha strike by turn 3, with the possibility of a delayed engagement 'till turn 4. I made sure their arcs overlapped, but that they were spread out about 1 inch into range 2 from each other. Then I reverse-engineered them all back to a starting position in the corner, one that is not too predicable to see where they are heading from setup. So basically, I have a pre-programmed and optimized flight pattern for my all ships if my opponent heads for the middle of the mat like most of my games go.
I know it's not foolproof, but it's a good start.