SPOILERS!!!!
Which of the scenarios is the most puzzle heavy? Which ones are the most action heavy? Which one is mainly investigation? Which of them actually uses the decoy stat (influence)?
I really wish the app would tell you a little more detail. When I'm trying to pick an adventure for friends it sometimes feel like reading the menu in another language and trying to order for everyone. There are so few details. Anyone care to help me?Feel free to correct anything I've totally gotten wrong. And that rotten influence stat. If I could make ma character I would put a 0 in that one till they start using it for something other than chasing off ghosts.
The Cult of Sentinel Hill is combat heavy and a race across the foothills of Dunwich. (Combat Heavy, Puzzle light, Investigation extra light, NO influence)
Cycle of eternity (Short balanced scenario with mid range exposure to all elements of the game even a smattering of decoy stat)
Escape from Innsmouth (Puzzle light, Investigation moderate, combat moderate strategy based investigation with one extremely low influence use)
Shattered Bonds
Rising Tide (Extremely Long investigation focused adventure with very little use of the influence stat)
Gates of Silverwood Manor
Vengeful Impulses
Dearly Departed (Combat bases scenbario with a time limit. Heavy combat and barricade usage)
What Lies Within
Dark Reflections