1 hour ago, Stoneface said:You do realise that the devs rely on playtesters? Did you listen to the podcast where the devs were interviewed? They wear more than one hat.
In a perfect world, there would be enough time to get things right. But, alas, this world is far from perfect and small things like release dates, production schedules, the "go ahead" from bosses and limited development times all play a part in this symphony, that at times is out of tune.
How long do you think you would be employed if the bosses came to you and asked "is it done yet"? "No, it's not right" doesn't cut it when you missed your production window. I've been around long enough to know that "we'll fix it in the field" is an acceptable but less than ideal response. As the game becomes more complicated, expect more OP combos to show up. It's bound to happen. Nym with Genius? A mech that literally was never seen in a game being OP? I never would've foreseen that combo.
Venting and legitimate criticism of the game or parts of it are fine but lay off the developers. Their job is hard enough without people calling them names.
Who’s name calling?
If the playtesters aren’t catching it, then they need better play testers. And if the play testers are catching it, then there’s a bigger problem.
