It started as a fleet based on objectives and develop to that. I had problems with the red objective so I choose to add a no-good-choice situation. That added BTAvenger which make the fleet interesting even if I go first. Objectives are nasty. Of course there are better ways to exploit fire lanes and sensor net but two lambdas help anyway I think.
6 activation; 10 deployment; 1 heavy hitter; a light screen with raider coverage; tokens generation; inbuilt source of points. The only thing I regret is the lack of a good second source of damage (as demo) but 2 raiders with external could hit hard.
Avenger Swarm (399/400)
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Imperial I-class Star Destroyer (110 + 36)
+ Moff Jerjerrod (23)
+ Skilled First Officer (1)
+ Boarding Troopers (3)
+ Leading Shots (4)
+ Avenger (5)
Raider I-class Corvette (44 + 7)
+ Ordnance Experts (4)
+ External Racks (3)
Raider I-class Corvette (44 + 7)
+ Ordnance Experts (4)
+ External Racks (3)
Gozanti-class Cruisers (23 + 2)
+ Comms Net (2)
Gozanti-class Cruisers (23 + 2)
+ Comms Net (2)
Gozanti-class Cruisers (23)
2 x Lambda-class Shuttle (15)
6 x Tie Fighter Squadron (8)
Advanced Gunnery
Fire Lanes
Sensor Net