I wasn't really as impressed by Chewbacca's update as I was by Han and Vader, but as I'm looking for more fun and casual lists to try at the LGS, I'm more and more interested in trying out Chewie. At first I didn't really like the ability that basically forces you to add an overcosted and easily played-around command card to your deck that also then reveals to your opponent that you have the card. But I'm one of those weird people that actually likes the Biggs effect in X-Wing, and Chewie brings sort of a "soft" Biggs effect to Imperial Assault, becoming a giant fire magnet to avoid triggering his command card.
So how do we best take advantage of this ability? He seems to want to be paired with glass cannon figures like HKs, but Rebel figures seem to be on the tankier side and also have the best ranged units in the game that like to stay close to the deployment zone. Right now I have him in a sort of smuggler list that includes Jyn Lando regSmuggler and some Saboteurs, as well as the Rebel Landing Gear, all units whose only downside seems to be their squishiness which is made into an advantage thanks to Debts Repaid, and all conveniently have the Stun ability which could be really annoying for the opponent.
So how are people using their improved Chewbacca or think he should be used?