6 hours ago, Forgottenlore said:Didn’t think that really provided much info at all. Ok, you basically build spells you want, but no info on how many qualities there are, what the various "magic skills" they keep talking about are. Just "oh, you can get drawbacks if you roll threat". Gee, really? Couldn’t have figured that out without the article. Oh, wait, we did.
Basically, still need to read to full system before I have any idea how any of it works.
I suspect this is very deliberate, since I made a similar observation about their social encounters article. They're getting Sam to explain it conceptually and philosophically, avoiding any concrete references to rules or talents or skills.
My belief is this is to give nothing away, rather than assuming they think it's a dud (as some have suggested).