I'm an old hand at L5R and even I have a hard time wading through all the families. Are we worried at all that new people are going to see a text wall of Hirumas and Kakitas and Kitsukes and Kitsu and Shibas and Soshis and Shinjos and just turn off?
I get the Clans. There's seven of them. Geographically they're distinct and they're based on animals that have a strong tie with the theme of the clan. That feels like a nice number, enough for variety so you don't feel like after making a character or two you've burned through your options but not so many that you get intimidated.
Schools likewise are pretty manageable. Two for each clan. They're distinct. They focus on different things. That works.
There are 29 different families .
That's a lot.
To make things somewhat worse, a lot of the names of the families are confusingly similar. That and there's no real conceptual framework that ties a particular fantasy Japanese name to the theme of that family. It's a lot.
I wonder if it wouldn't be better to take the main Kami-run family for each clan and maybe the second most powerful and stat those up--then just have a nice satisfyingly ample mechanic for creating your own minor families. That way folks who have a family from the old lore or the fiction and want to represent them in their game can pretty easily build them, but folks who are new to the game don't get scared off.
Edited by Agasha_Kazusinge