Charge action,
Was playing a game over the weekend where one of the players was playing a Kakita duellist who was facing a Hida defender in a skirmish, being sensible he realised that he didn’t want to go head to head with someone in heavy armour while having a low resistance and almost no armour himself, so he decided to shoot him with an arrow from range, he was in air stance and used striking as air to raise his defence and was TN 4 for the next attack, however the Hida decided to just charge him as he was at range 4, he was successful and had enough successes to reach the Kakita, and he was lucky and had 2 opportunity which when charging allowed him to strike the Kakita with his basic damage which was 9 as he was using a ostuchi.
This seems off, although charging is a rare action it does seem a little off that it can just negate any defences that people have put up to make themselves harder to hit.
I was thinking that rewording so that it requires a number of opportunity to be used equal to whatever the TN would be for a normal attack, which would help balance issues. This is something I will be house ruling, at least til it hopefully changes
Has anyone else had issues with this?