Hi. Can someone point me in the right direction on what I might be missing to manage the devastation of this rule:
- In the Regroup phase, "each player must discard all faceup cards from their broken provinces." (5.2)
I'm finding that to be frustratingly brutal. It forces my hand so much in the Dynasty phase to play or abandon whatever cards happen to flop on a broken province.
Once a couple provinces break, that limitation on your play options seems almost irrecoverable-- especially if the provinces fall early in the game.
I had a game this weekend where Lion got me back on my heels hard and early. I felt like I maybe could have clawed back in to make a game of things except that my Fate investment had to prioritize whatever random card popped-up on the broken provinces, stripping me of any real flexibility.
I'm curious how some of the advanced players play around the limitation. Am I missing some tactic on this that helps mitigate?
So far I'm playing with the clan builds from a single starter set, so no triples in the decks. Does this rule maybe become more of a non-issue when you play with a full deck?
Thanks in advance and much appreciated.