My game group has grown to 5 so it's time to dust off the overlord tome of dispair, and being the alpha, by age alone, I will be given the role.
I really enjoy the coop card quests and the app quests for several reasons.
First if all, the exploration of heroes not knowing whats behind the door.
Secondly, in the case of the app, the mobs playing groups between the individual hero turns.
There are a few campaign books that we haven't played. Lab or R. And Shads of Ner. I was thinking about added in a sense of unknown to the quests. Reading only the flavor texts and the win conditions of the quests. Spawning map tiles and monsters only when line of sight is fulfilled. And activating mobs between heroes, but only ones that are already revealed.
Trying to consider the best way to handle reinforcements. Perhaps only minons and from the entrance or from the "exit" where they have yet to go.
I'll still play with overlord deck. I don't have any lieutenant packs.
Anyone try something like this?