So what setting interests you?

By copperbell, in Genesys

On 11/6/2017 at 4:20 PM, Lordmhoram said:

Another kind of book I'd like to see - in addition to genre info, and detailed setting books, is a genre scatter shot - So say a 220 page fantasy book comes out, with additional fantasy genre stuff besides what's in the core book and like three 60-65 page settings, each one with a very different tone and style; it could be useful for the settings themselves, and also demonstrate how flexible the system can be.

I'd prefer genre books over straight settings. Similar to most gurps books really. The exception being I like this rules enegine

Rifts... I designed my own system (similar to cortex plus in a lot of ways) to be a happy medium of tactical and narrative with the express intent of handling Rifts-like/traditional fantasy/modern/scifi/superheroic. I imagine rifts will be use most if not all the optional rules in genesys.

Car Wars - the right of way goes to the biggest guns.

...and did I forget to mention that I'll do the miniatures in LEGO?

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Edited by schoon
Adding image

Interested in Terrinoth (sp?)

but...

my real hope is that this is the rule set I’m finally comfortable doing my pre-apocalyptic industrial revolution magi-tech high/dark fantasy setting in.

Edited by HorusArisen

Eberron is one of my favourite settings, so I’ll be looking at converting that. Fantasy in general is our preferred genre so I’ll pick up a Terrinoth setting book when that comes along.

I really liked the first book in Jim Butcher’s new series (Aeronaut’s Windlass) so I’d love to do something based on that. Or Girl Genius...

Magitech is clearly high on my list!

14 minutes ago, dbm_ said:

Eberron is one of my favourite settings, so I’ll be looking at converting that. Fantasy in general is our preferred genre so I’ll pick up a Terrinoth setting book when that comes along.

I really liked the first book in Jim Butcher’s new series (Aeronaut’s Windlass) so I’d love to do something based on that. Or Girl Genius...

Magitech is clearly high on my list!

Eberron and Aeronauts Windlass is on my inspiration list along with

The Iron Ship

Gemini (RPG)

Dragon Brigade (the vapourware Cortex RPG)

Sharpe (Cornwalls Books)

A few others

I’m looking forward to the following existing properties:

  • Mass Effect
  • Robotech / Macross
  • Stargate

Also, I’m wanting to see how well it plays for generic mahō shōjo (magical girl anime). Social conflits, transformation sequences, etc.

Nill

Edited by jmsunden
Still can't figure out how to change my forum name

I’ve been looking for a system I could use to tweak Golden skies for a while, I want to steadily introduce ghosts and demons to the base game and then have the magical animals act as assistants to the various holy men/women of the villiage in order to excise them.

I think Genesys might let me do that.

On 10/30/2017 at 10:12 PM, Endersai said:

Oh that's right; she had that board with the smart wheels, that adapated to terrain.

Man that book was so good.

And the magnetic grapple to surf behind cars...

I'm thinking Blues Brothers in the Fifth Element setting might be fab for a one- or two-shot.

1 hour ago, themensch said:

I'm thinking Blues Brothers in the Fifth Element setting might be fab for a one- or two-shot.

If they don't chase you after a mile, they don't chase you.

We're on a mission. A mission from Rhod.

On 10/23/2017 at 6:26 AM, DarthDude said:

Lovecraft influended background. It would fit in past, presenct and future settings easily.

Space Cthulhu!

Everything's better in space...except breathing...and not freezing...and not being irradiated.

On second thought, space is baaaaad. Bad space. Too mean.

1 hour ago, Deathseed said:

On second thought, space is baaaaad. Bad space. Too mean.

In space, nobody can hear you scream. So you have that going for you.

1 hour ago, themensch said:

In space, nobody can hear you scream. So you have that going for you.

Yeah, so help ain't comin'.

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6 hours ago, Deathseed said:

Space Cthulhu!

Everything's better in space...except breathing...and not freezing...and not being irradiated.

On second thought, space is baaaaad. Bad space. Too mean.

Gnihihi...Dead Space :D

Huh, I wondered to myself if the Trails games would work with Genesys.

Setting is interesting enough to me since it's a fairly modernized world that's run by techno-magic.

On 26/11/2017 at 8:08 PM, schoon said:

Car Wars - the right of way goes to the biggest guns.

...and did I forget to mention that I'll do the miniatures in LEGO?

Lynx.png

Looks like the 720s but with a GT spoiler?

On 11/25/2017 at 11:01 PM, EliasWindrider said:

Rifts... I designed my own system (similar to cortex plus in a lot of ways) to be a happy medium of tactical and narrative with the express intent of handling Rifts-like/traditional fantasy/modern/scifi/superheroic. I imagine rifts will be use most if not all the optional rules in genesys.

Having the book in my hands I don't think that the system is suitable for rifts, no concept of damage scales... well the supers tone does have an optional rule that minions never do more than 1 wound or 1 strain and that could kind of be shoe horned into a scale rule, but that doesn't cover when the PCs don't have what palladium calls mdc armor, for rifts I think that my system works much better.

6 hours ago, EliasWindrider said:

Having the book in my hands I don't think that the system is suitable for rifts, no concept of damage scales... well the supers tone does have an optional rule that minions never do more than 1 wound or 1 strain and that could kind of be shoe horned into a scale rule, but that doesn't cover when the PCs don't have what palladium calls mdc armor, for rifts I think that my system works much better.

If you just use Planetary scale as MDC, that should work. I love the Rifts setting and plan on running Genesys Rifts. I know my Star Wars players will drop their jaws when the gun in their hands reads "Dam: 3 Planetary" or "Armor: 5 soak Planetary"

looking forward to setting books for TI, Runebound, and Android.

13 hours ago, Timerron said:

If you just use Planetary scale as MDC, that should work. I love the Rifts setting and plan on running Genesys Rifts. I know my Star Wars players will drop their jaws when the gun in their hands reads "Dam: 3 Planetary" or "Armor: 5 soak Planetary"

Ok, that could sort of work, but the moment soak doesn't completely stop planetary damage, the players are dead, unless you're also giving armor hull threshold. In my system which I call "3D" (because every dice pool consists of 3 dice, you have a die between d4 and d12 for each attribute, skill, role, etc.) Mega Damage Reduction turns your hit points into mega hit points. Vehicles have their own hit points, and power armor is basically a different character mode, including different attributes, mega brawn grants mega dr, 1 point mega goes to 10 points normal. The attribute dice also double as conditions tracks, there are 3 condition tracks, physical, mental, and social. Rolling the maximal result on an individual die generates an advantage, you can spend 3 advantage to score an automatic critical hit, which ignores damage reduction and deals double the first (largest rolled result) die for damage. Normally the first (largest rolled result) determines whether you hit and the sum of the second and third die (middle and smallest rolled result) determines damage. The dice rolling statistics just work right, the *typical* (not average, typical) result for an attack is a hit that deals a few points of damage after damage reduction is applied. There is a destiny pool of dice, one of each die size be teen d4 and d12 that you can swap rolled dice with which allows you to bank rolled maximal dice/advantage so you can pull out a critical hit on cue if you've already banked the right dice. It was a system that I design specifically to handle rifts like (post apacolyptic mega future kitchen sink setting) setting. And because it's purpose built for it and because the design process was mathematical and tweak the mechanics until it plays right, I think it handles rifts better than genesys. That said I think it's not hard to imagine systems that can handle rifts better than the palladium system, and I think genesys can be massaged into that category.

I am thinking of running a one shot for an upcoming "con" my group do. It will be a mix of Gensys/Shadowrun/D&D. The D&D element will be a traditional favourite module, maybe Ravenloft (just the castle) or White Plume Mountain. :)

The different ideas on how to learn magic has me contemplating a Brandon Sanderson style story where the magic system is a mystery to be uncovered and that mystery is heavily threaded into the nature of the world. Not sure I could do such a story justice in an rpg, nor that I'd get the time to run it, but I'm enjoying theory-crafting.