Elder Mok Heroic Feat in Road to Legend

By delffi, in Descent: Journeys in the Dark

What is your opinion with Elder Mok's heroic feat in Road to Legend? It is a pity if it is treated as a blank.

Elder Mok - Heroic Feat:

"Use at the start of your turn to look at the overlord's hand of Overlord cards. The overlord discards 1 card of your choice"

Official rule states:

Elder Mok – Heroic Feat: This Heroic Feat has no effect

Source: https://images-cdn.fantasyflightgames.com/filer_public/3c/bb/3cbb5642-39da-41dc-821b-daf729b1f15e/road_to_legend_rules.pdf

In a forum house rule idea is:

"Elder Mok’s heroic feat: Use when a monster group activates to treat the Special Effect of that activation as blank."

Source: https://boardgamegeek.com/thread/1574369/road-legend-alternative-hero-options

Elder Mok is so powerful anyway, does he even really need a house ruled heroic feat?

I've used the forum house rule. Seems quite reasonable.

A little strong on an already overpowered Hero perhaps, but I hate having a blank heroic feat too, and the proposed feat matches the 'flavor' of Mok.

For Seer Kel I use the forum house rule as well, which is that she can cancel the effect of a Peril on a single hero (cannot be used on Perils that do not target heroes)

Edited by Charmy

We decided to play as intended, so Elder Mok has no heroic feat. He as a Bard is super awesome anyways, specially with party who likes to use plenty of fatigue.