On 10/21/2017 at 0:24 AM, Innese said:
Black Sun Ace — Kihraxz Fighter 23 Saturation Salvo 1 Cruise Missiles 3 Inertial Dampeners 1 Guidance Chips 0 Munitions Failsafe 1 Vaksai 0 Ship Total: 25 Black Sun Ace — Kihraxz Fighter 23 Saturation Salvo 1 Cruise Missiles 3 Inertial Dampeners 1 Guidance Chips 0 Munitions Failsafe 1 Vaksai 0 Ship Total: 25 Black Sun Ace — Kihraxz Fighter 23 Saturation Salvo 1 Cruise Missiles 3 Inertial Dampeners 1 Guidance Chips 0 Munitions Failsafe 1 Vaksai 0 Ship Total: 25 Black Sun Ace — Kihraxz Fighter 23 Saturation Salvo 1 Cruise Missiles 3 Inertial Dampeners 1 Guidance Chips 0 Munitions Failsafe 1 Vaksai 0 Ship Total: 25
Cruise Missiles' ability to add dice based on your maneuver is a 'May' meaning you can choose to roll only 1 dice. This allows you to use them as splash damage against formation lists, and keep using them thanks to Munitions Failsafe, or go full-on with GC against non-formation lists.
My question here is:
Vaksai reduces the points cost of Cruise Missiles. Salvo references the points cost of the munitions. Does it go with the printed cost on the card or the modified cost thanks to Vaksai? are you gunning for those 1-ag swarms?