I know I need two M-3s now.
Gimme that sweet Flechette Cannon!
Edited by Celestial LizardsI know I need two M-3s now.
Gimme that sweet Flechette Cannon!
Edited by Celestial Lizardseh, t-beam will work just fine too (imp vets)
Edited by ficklegreendice........
I'd be sold on jammer beam except that's its range 1-2. But maybe with A-Slam your almost never at r3 anyway? If it's not too much of a hindrance that my be my go to, but yeah, I'm picking up at least one Scyk
You mean you haven't already got them..?
Flechette Cannons work best on ships that care about stress so much that they likely already have a stress token and ways to get rid of it.
I want Flechette Cannons to be on the table, but they never seem worth while.
Just now, Punning Pundit said:Flechette Cannons work best on ships that care about stress so much that they likely already have a stress token and ways to get rid of it.
I want Flechette Cannons to be on the table, but they never seem worth while.
Flechette on the Gunboat is more about getting a cheap post-SLAM attack on the Gunboat than it is about the stress element.
I bought a F-Cannon on eBay the day the first article dropped.
But I'm more interested in PTL, Advanced SLAM, missiles load out.
The only reason I would grab scyks is as targets for an imperial HotAc campaign.
Even then, pirates in flight sims we're doing well with ywings and z95s since the 90s
I bought a Scyk recently (the 2nd one in my fleet), but I don't plan on putting Fletchette on my gunboats. Torps & Guidance Chips all the way.
I considered it for a hot second, but I talked myself out of it. I don't need to buy more scum ships I know I'll never fly. It'll be Tractor Beams for me.
(On the same topic, I wish there were more packs that came with Seismic Torpedoes. I really want to try some goofy squads, but I think I've put my ARC-170 on the table only once, and I'm not about to buy any more of them just for that upgrade. So I keep on flying TIE strikers, interceptors, and /sf's instead. I guess I could proxy...shudder).
I've found myself wanting to put a second ARC on the table lately. It's one of the few Rebel ships I still find interesting to fly. The Strikers I have three of, but I'm awfully close to two more...
I already have 5. (Including the one in the C-ROC).
Edited by Jadotch
I have 4 because I was toying with mindlinking them. They may still hit the table; just waiting to see if there is a mindlink nerf. If it happens, I'll run them casually with friends and lament over what could have been.
Nope. If stress could stack they’d be all over... it’s a shame the tricky scummy faction can’t stress out thier prey...
3 hours ago, FTS Gecko said:You mean you haven't already got them..?
lol I already got 2 when Wave 6 was released.
5 hours ago, FTS Gecko said:You mean you haven't already got half-a-dozen of them..?
Just a lil' tweak.
4 hours ago, NakedDex said:The Strikers I have three of, but I'm awfully close to two more...
I think there's a "Do it!" meme that belongs here.
I can't bring myself to buy five of any ship anymore. Not after I bought five TAPs on launch day...
3 hours ago, shadowswalker said:I have 4 because I was toying with mindlinking them. They may still hit the table; just waiting to see if there is a mindlink nerf. If it happens, I'll run them casually with friends and lament over what could have been.
They make a fearsome force indeed! Serissu with a tractor beam, two TPVs with mangler, and Inaldra with a HLC and Pulsed Ray Shield can rip almost every ship apart i you reduce its evasion. I love running this list and its a blast to fly