Kuat assault force

By Diabloelmo, in Star Wars: Armada Fleet Builds

So with the news that there will be a regional tournament held at my FLGS early next year, I figure it is high time I start getting some practice in. I'm really quite fond of the idea that the upcoming wave 7 will help push ISDs onto the table, so as any good Imperial, I feel it is only fitting that the vessels make the core of my fleet. In support, I've put together a small force of what I think should be a reasonably effective "fighter-bomber" ball with which to follow up on the mauling the Kuats should hopefully provide. It's a bit thin on the activations, and I'm really not sure about the objectives, so any feedback would be appreciated.

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Kuat Assault Force

400/400pts

Objectives:
Most Wanted
Fleet Ambush
Solar Corona

Commander: Admiral Motti

Quasar Fire I (54)
- Squall (3)
- Boosted Comms (4)
-Flagship (24)
=85pts

ISD Kuat refit (112)
-Ordinance Experts (4)
-External Racks (3)
=119pts

ISD Kuat refit (112)
-Ordinance Experts (4)
-External Racks (3)
=119pts

Tempest Squadron (13)
Major Rhymer (16)
Maarek Stele (21)
Ciena Ree (17)
Gamma Squadron (10)
=77pts

I like that you fit 2 ISD's and a quasar and squads in!

I wouldn't skip Jendon. I'd also look at some generic bombers. Otherwise I like what you are trying to do because it's gonna live or die by how well and how fast you can fly those lads.

11 hours ago, BrobaFett said:

I like that you fit 2 ISD's and a quasar and squads in!

I wouldn't skip Jendon. I'd also look at some generic bombers. Otherwise I like what you are trying to do because it's gonna live or die by how well and how fast you can fly those lads.

Cheers! I'm not sure how I would be able to fit more squadrons into the list, especially ones like Jendon, without stripping the ships completely bare of upgrades however.

I wasnt thinking of touching the ships, my thouggt was trading ciena and tempest for Jendon and a generic bomber. You lose ciena and escort, but with jendon and a tie/b yiu have a lot of hull to chew through and dont particularly need it.

After a bit of tinkering, I have a mk.II list for perusal. I've cut down on the squadrons and increased both the activation count and the survivablity of the ISDs. The squads that have been taken were chosen for quality and multi-role effectiveness - Stele is a monster against anything with the double-tap, and Ree is an excellent, flak-resistant wingman.

Faction: Galactic Empire
Points: 397/400

Commander: Admiral Motti

Assault Objective: Blockade Run
Defense Objective: Fleet Ambush
Navigation Objective: Solar Corona

Gozanti-class Cruisers (23 points)
- Expanded Hangar Bay ( 5 points)
= 28 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

[ flagship ] Imperial Star Destroyer Kuat Refit (112 points)
- Admiral Motti ( 24 points)
- Ordnance Experts ( 4 points)
- Quad Laser Turrets ( 5 points)
- Electronic Countermeasures ( 7 points)
- External Racks ( 3 points)
= 155 total ship cost

Imperial Star Destroyer Kuat Refit (112 points)
- Ordnance Experts ( 4 points)
- Quad Laser Turrets ( 5 points)
- Electronic Countermeasures ( 7 points)
- External Racks ( 3 points)
= 131 total ship cost

1 Colonel Jendon ( 20 points)
1 Maarek Steele ( 21 points)
1 Ciena Ree ( 17 points)