Ryad and the X7's

By Ronu, in X-Wing Squad Lists

So pretty standard here but trying to figure out the best kit for Ryad in this instance.

Countess Ryad: X-7

2x Delta Squadron: X-7, Stealth Device

Total is 94.

My instinct is PTL and SD as well for Ryad as she would be a prime target. But also looking for other options here. Thoughts?

you could also do Intensity + Engine upgrade (or just SD). Would make it a lot easier to move up into range 1 of something you need to, or to make a quick getaway. And the stress from PTL could be a liability, even for a defender.

My usual Ryad is X7+Ptl+Ion Mk2 engines =36p

I don't own Expertise, but it won't hurt, also.

I would not recommend intensity You're spending your token to un-exhaust intensity.

PTL and twin ion engine on Ryad. Tons of greens and K turns make de-stressing easy.

Expertise works better on Tie/D Vessery. 2 attacks, both with potential TL/focus, is very effective.

I don't dislike Intensity on Ryad per se, but I'm not sure I like also investing in Engine Upgrade for the build. Ryad isn't like Poe or Jake who can heavily abuse the upgrade and intends to use it every turn. Instead, I think it's best to think of it as an occasional source of barrel rolls for a jouster who always Focus-Evades. You probably shouldn't hesitate to spend a token for it's normal role when Intensity is exhausted. With two tokens a turn and a ship which is fairly good at getting behind things (thus not being shot at), you'll have a reasonable chance of having some of those tokens go unspent, either this turn or the next. It's main virtue, however, is it's cheapness--2 points, compared to 4 or 5 for Mk.IIs and PTL or Expertise. In a list where you're not stretched for points, I'd probably look elsewhere.

PTL/MKII is classic for a reason, it's a really strong build for Ryad.

I don't dislike Expertise. It opens up the hard turns compared to PTL, but it's a bit less flexible (Expertise's effect is only usable offensively, while a PTL Focus can be defensive; Expertise+Focus is strong defensively, and while it doesn't force target selection early like a PTL Target Lock, it also doesn't double-mod dice). Push the Limit is unusable without TIE Mk. IIs, but Expertise would open up the modification slot. Stealth Device, alas, won't fit for points. I could see Expertise/Engine Upgrade in theory, but that's also too many points for this list.

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If you do want to keep Stealth Device, then a 3-point Elite would be the max.

I know some folks run Juke, but I don't personally like it on lower PS ships or without effects which interfere with focus (Hot Shot Copilot, Carnor Jax).

I've also seen folks get reasonable results from Outmaneuver. It's generally thought to be a sub-par Elite upgrade, and it kinda is, but if there's a spot where it's best, it'll be on something like a Defender with easy K-Turns. I think folks might be underrating it.

Predator is also probably pretty good, too. It's less total offense, but it isn't vulnerable to stress mechanics like PTL or Expertise. It also allows maximum flexibility with Ryad's typical focus token.

I consistently run Juke on quite a few of my Imperial ships, and Ryad is no exception. Honestly, I've never put PTL on Ryad and also think it's a waste of 3 points when she could make better, consistent use of a different upgrade, but to each their own. I've not started using Intensity, but I think Intensity on Ryad has merit, especially since she's consistently double-token stacking. Might have to try it.

My favorite triple/x7 list has one less Delta:

(36) TIE Defender: •Colonel Vessery (35)
TIE/x7 (-2)
•Swarm Leader (3)

(36) TIE Defender: •Countess Ryad (34)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
Push the Limit (3)

(28) TIE Defender: Delta Squadron Pilot (30)
TIE/x7 (-2)

Total: 100/100

This is the version I like

Colonel Vessery, Juke, Twin Ion Engine Mk. II, TIE/x7 (36)
Countess Ryad, Push the Limit, Twin Ion Engine Mk. II, TIE/x7 (36)
Delta Squadron Pilot, TIE/x7 (28)

On 10/20/2017 at 9:58 AM, nitrobenz said:

My favorite triple/x7 list has one less Delta:

(36) TIE Defender: •Colonel Vessery (35)
TIE/x7 (-2)
•Swarm Leader (3)

(36) TIE Defender: •Countess Ryad (34)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
Push the Limit (3)

(28) TIE Defender: Delta Squadron Pilot (30)
TIE/x7 (-2)

Total: 100/100

This is the same list I use. You get a bit extra oomph out of the three x-7s.

On 10/20/2017 at 3:35 AM, Malasombra said:

My usual Ryad is X7+Ptl+Ion Mk2 engines =36p

I don't own Expertise, but it won't hurt, also.

I've played ryad with intensity and it worked just fine but it's not as good as this list. Do u think intensity on Vader?

PTL Ryad goes great with Vessery, so she can TL+Focus every turn, and be a great spotter for Vessery.

Expertise is more useful on a TIE/D Defender, but keeping the focus for defense, is not something to disdain. A bit expensive, yes.

As for Intensity, i tried it on a TIE/D Ion Vessery, and it's a one trick pony for me, as i don't tend to disengage much with Defenders's white 4k.

Obviously, is more useful on X7 Defenders, with "better" action economy.

21 hours ago, "Quickdraw" said:

I've played ryad with intensity and it worked just fine but it's not as good as this list. Do u think intensity on Vader?

Intensity on Engine Upgrade Vader, seems the way to go. Intensity needs some action economy. As i said, i tried it in TIE/D Vessery, but it's not really worth it, as it now seems obvious, i was playing it with the bad title.

(In fact, i was using it, just for the sake of it, to try it)

But even on X7 Defenders, at PS5-6 (Ryad/Vessery) you probably will be using it for defense, and at PS7-8 (Mareek, Brath) Juke seems more useful.