Jerry VSD List

By Npmartian, in Star Wars: Armada Fleet Builds

How would this do?

Various Types of Grey and Black Triangles
Author: Spaceman71

Faction: Galactic Empire
Points: 399/400

Commander: Moff Jerjerrod

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions

Raider-I Class Corvette (44 points)
- Admiral Montferrat ( 5 points)
- Ordnance Experts ( 4 points)
- Assault Concussion Missiles ( 7 points)
= 60 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Arquitens-class Light Cruiser (54 points)
- Reinforced Blast Doors ( 5 points)
- Dual Turbolaser Turrets ( 5 points)
= 64 total ship cost

[ flagship ] Victory II-Class Star Destroyer (85 points)
- Moff Jerjerrod ( 23 points)
- Minister Tua ( 2 points)
- Gunnery Team ( 7 points)
- Expanded Hangar Bay ( 5 points)
- Electronic Countermeasures ( 7 points)
- Quad Battery Turrets ( 5 points)
= 134 total ship cost

1 Colonel Jendon ( 20 points)
4 TIE Fighter Squadrons ( 32 points)
1 Maarek Steele ( 21 points)
1 TIE Defender Squadron ( 16 points)
1 Morna Kee ( 27 points)

Demo+APT+OE is 75 points and has a larger threat profile than the Arq for a comparable amount of points. If you drop Montferrat and a Tie/F you can fit it in. Glads are much stronger than Arqs with JJ in my experience.

Otherwise, I like the list. Bit too many points on the Raider for my taste. I prefer ER and OE. Nice squads you have too. I'd try to get Valen in there if you can find 5 points.

What will be your HSA ship?

Why SP? I think Salvage Run would be stronger because you can force your opponent to come at the Vic by putting it in the middle.

For HSA, I was thinking that the Raider could deploy (maybe with a few TIE/Fs) and come in at speed 3 to get Montferrat going and then get the ACMs going to nuke stuff. I'm relatively new and I'm not too great at choosing objectives, so maybe I'll try Salvage Run. Also, can't find a Gladiator at the local store. The Our-Kittens class cruiser comes with Jerry and Tua, and it'll work just fine for a long-ranged red dice flanker.

54 minutes ago, Npmartian said:

For HSA, I was thinking that the Raider could deploy (maybe with a few TIE/Fs) and come in at speed 3 to get Montferrat going and then get the ACMs going to nuke stuff. I'm relatively new and I'm not too great at choosing objectives, so maybe I'll try Salvage Run. Also, can't find a Gladiator at the local store. The Our-Kittens class cruiser comes with Jerry and Tua, and it'll work just fine for a long-ranged red dice flanker.

Superior Positions isn't a bad choice since you have 8 squads. But you won't get much use out of it since your ships won't be able to attack the rear arc. It does give you deployment advantage, so it's still very good with Vics.

The Arq will do fine if you don't buy a Glad.