11 hours ago, FTS Gecko said:FIVE CARTEL MARAUDERS, BAYBEE.
Indeed. Vaksai takes the Cartel Marauder from being the simplest of the Heavy Swarmer to the one with all the toys.
5 Khiraxz could do decent work previously. Admittedly not easily but they were better than a lot of people think (due to that 5th ship).
With thread tracers/guidance chips/munitions failsafe for free target locks a-go-go and intertial dampeners for some freaky movement tricks (whilst still getting dice modification because thread tracers) and you've got a huge whack of capability added to the squad for precisely no points whatsoever.
Meanwhile, Talonbane was always okay....pack vectored thrusters, predator, cloaking device and he works differently to fenn rau but is still surprisingly good (the decloak forwards then k-turn behind someone was always a signature trick).
Vaksai essentially cuts the price of that by 3 points, and gives him an extra two mod slots; meaning you could (as an example) give him a stygium particle accelerator for a free evade on decloak and a stealth device for agility 3 for no cost.
Edited by Magnus Grendel